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Explosion

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Explosion

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Features

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    2

    5 Games That Redefined Their Genres

    A game doesn’t have to be first at something in order to succeed—it just has to take an old element and find a way to...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Too many leaks in the industry?

    Close your windows, shut your eyes and for the love of god disconnect your internet and turn of your twitter feed and Email applications. Halo...

    Martin Toney
    by Martin Toney 13 years ago13 years ago
  • Features
    5

    How Sci-fi Games are Getting Old

    Recently Mojang’s developer tweeted about a surplus of space games in the indie and major games market—and while it was mostly sarcasm referring to his...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Why Sony’s Tongue Control Patent is Making History

    When Sony first patented its unique tongue controls, many of the comments and discussions were skeptical about its applications. Is that some tool for gamers...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Digits could change games in ways we can’t imagine

    This week, at the ACM symposium for User Interface software and Technology (also known as UIST) in Cambridge Massachusetts, Microsoft saw fit to unveil their latest...

    Martin Toney
    by Martin Toney 13 years ago13 years ago
  • Features
    1

    Kickstarter Focus: Project Gorgon

    Playing like an upgraded version of Runescape, Project: Gorgon is much more than its simple logo implies. It’s a complex MMO that’s already well-developed, and...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Theo’s Thoughts #21: Dailies

    Daily quests have become a big part of World of Warcraft over the years. However, in Mists of Pandaria, it seems that they have become...

    Ted Racicot
    by Ted Racicot 13 years ago13 years ago
  • Features
    3

    Gaikai is Sony’s Winning Ticket

    Gaikai recently commented on Sony’s acquisition of their company—and in sum, they’re quite pleased. Although their lips are sealed as to their future goals, it...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    The Future of Kinect

    In a highly amusing video released yesterday on Kotaku, the various problems plaguing Microsoft’s current Kinect technology got neatly summed up in the Kinect tutorial...

    Robert Zak
    by Robert Zak 13 years ago13 years ago
  • Features

    A Soliloquy on Survival Horror

    As I found myself picking off decaying zombies in a dim graveyard in Resident Evil 6, I couldn’t help but flash back to the early...

    Mark Loproto
    by Mark Loproto 13 years ago13 years ago

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