Find us on Facebook




Immersion appears to be a difficult thing to achieve in a first-person shooter for most developers. Either that, or developers just throw in the single-player as a side-thought to what is essentially a multiplayer-focused shooter. Ironic, given that the whole ...

They say that the classics never die, but this isn’t always the case. I couldn’t honestly say that the lifeless photo-faces in Goldeneye hold up quite like they did back in the N64’s heyday, or that Wolfenstein 3D isn’t just a bit ...

It’s barely a month since Resident Evil 6 was released. In the gaming community, it was hoped (somewhat against hope) that the game would resurrect the one-time iconic survival horror series. Purists of the games bemoaned that RE had lost its way after ...

Most of us like to moan about how games developers are out there to bleed every penny out of our shallow pockets by peppering us with overpriced arbitrary DLC, elitist subscription services to keep us paying for games we already ...

In a highly amusing video released yesterday on Kotaku, the various problems plaguing Microsoft’s current Kinect technology got neatly summed up in the Kinect tutorial to the latest game in the Xbox’s ever-worsening RPG saga, Fable: The Journey.  Putting aside the ...

We all like booth babes at games expos, right? Or do we just say we like them because in this phallocratic society we’re living in that’s what we should say. Of course, for many a sexually-deprived gamer booth babes will be as ...

Like many things that come from the beacon of innovation that is Valve software, Counter-Strike was revolutionary for its time. Aside from bringing intense squad-based gameplay to the masses, the game also spawned international gaming tournaments where you could win  real money. Yes, ...

Despite being an utterly awesome event that lets us European gamers get our paws on the games that people in other parts of the world got to sample months earlier, Eurogamer isn’t generally the place to discover wonderful new games ...

One of the big issues I had with God of War III is that it dehumanised the already-inhumane Kratos. In earlier games, there was some semblance of a motive behind his actions, abhorrent though they were. After the third game, I frankly ...

I didn’t know much about Prison Architect before going to Eurogamer. The game from Introversion software (the brains behind Darwinia and Uplink) looks charmingly simple, with its almost Theme Park-but-better style graphics. However, after the developer sessions with Mark Morris ...

The Hitman series has always had a special place in my heart. Right from the days of Hitman: Codename 47 back in 2000, I have been hooked on the series’ open-ended and improvisational approach to, well, murdering people. There were times when ...

Ever since Crytek and Ubisoft went their separate ways after the wonderful open-world shooter that was Far Cry, gamers have been spoiled with two divergent, but accomplished first-person shooters. On the one hand we got Crysis, which took the Future Tech and ...

One of the corners of Eurogamer that I was particularly intrigued with was the Carmageddon booth. I managed to pull aside Stainless Games’ Neil ‘Nobby’ Barnden and Patrick Buckland for an interview. In what felt strangely fitting, I ended up ...

It’s been clear for a good couple of years now that gaming – and computing as a whole – is moving towards the realm of clouds, digital downloads and online streaming. To an extent, these breakthroughs have been considered as ...

One of the areas in which PC gaming has always had the upper hand over its console counterparts is the MMO market. While there have been a few moderately successful  console MMOs in the past, such as Final Fantasy for ...

In some ways, it’s crazy to think that women were given the right to vote in most parts of the Western world a mere 90 or so years ago. The idea of people not being allowed to vote based on, ...