• Kickstarter Focus: Blackspace

    Like Planetary Annihilation, Blackspace is a real-time strategy game that focuses on extraterrestrial mining and warfare. Unlike Planetary Annihilation, the focus is more on mining...

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    Like Planetary Annihilation, Blackspace is a real-time strategy game that focuses on extraterrestrial mining and warfare. Unlike Planetary Annihilation, the focus is more on mining than the warfare bit. The entire preview of it resembles a more aggressive version of Minecraft—although instead of focusing on building, you focus entirely on staying alive. Despite insisting that...
    820
  • XCom: Enemy Unknown

    Strategy titles will always hold a special place in the gaming world, though recently the genre has seen very little praise. With the industry’s focus...

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    Strategy titles will always hold a special place in the gaming world, though recently the genre has seen very little praise. With the industry’s focus having shifted to action and FPS games, strategy games come few and far between (and almost never to a console), but with XCOM: Enemy Unknown, fans of the genre will...
    810
  • Beyond: Two Souls Review

    The industry of video games grows in different ways.  In addition to the genres like comedy, action, or drama, there are larger genres such as...

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    The industry of video games grows in different ways.  In addition to the genres like comedy, action, or drama, there are larger genres such as first-person shooter, role-playing game, or point-and-click adventure.  The catalogue of David Cage games are so interesting because they dip their toes into so many different pools of genre.  At their...
    815
  • Capcom 30th Anniversary Character Encyclopedia – Book Review

    The introduction to Capcom’s new 30th Anniversary Character Encyclopedia points out that Capcom got its start from arcade action and fighting games where story and...

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    The introduction to Capcom’s new 30th Anniversary Character Encyclopedia points out that Capcom got its start from arcade action and fighting games where story and character were virtually non-existent. Back in the 80’s players were lucky to get anything more than a line of text explaining that “Super Joe” had to go shoot somebody or...
    851
  • Sonic Boom: Rise of Lyric Hands-On Preview

    At this week’s GameStop Expo, I got the chance to pick up and play the new 3D Sonic the Hedgehog adventure game, Sonic Boom: Rise...

    At this week’s GameStop Expo, I got the chance to pick up and play the new 3D Sonic the Hedgehog adventure game, Sonic Boom: Rise of Lyric. This is a bit of a different take on the blue blur. The game has a heavier focus on brawling, melee combat and 3D adventure exploration. The demo...
    833
  • Resident Evil Zero Should Not be the Next Franchise Re-Release

    Per the NeoGAF forum, Capcom recently updated its Japanese website with some new screenshots of the PlayStation 4 screen theme that comes with a pre-order...

    Per the NeoGAF forum, Capcom recently updated its Japanese website with some new screenshots of the PlayStation 4 screen theme that comes with a pre-order of the Biohazard Remaster HD. A game icon for Biohazard Zero, aka Resident Evil Zero, wasnoticeable on the screenshots. Of course, this led to speculation that Capcom could be working...
    853
  • Kickstarter Focus: The Last Door

    From the creators of Dungeon Defiler, Slalom, El Codex Del Peregrino, Rotorscope, and Iredia comes a new, interactive game focused on a free, online experience....

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    From the creators of Dungeon Defiler, Slalom, El Codex Del Peregrino, Rotorscope, and Iredia comes a new, interactive game focused on a free, online experience. Unlike many other free online games, this point-and-click adventure would be released in installments of chapters, and you will be able to use a community account to track and record...
    823
  • Prison Architect interview: We talk gangs, rehab, and reward/penalty systems in this deep prison-builder

    I didn’t know much about Prison Architect before going to Eurogamer. The game from Introversion software (the brains behind Darwinia and Uplink) looks charmingly simple,...

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    I didn’t know much about Prison Architect before going to Eurogamer. The game from Introversion software (the brains behind Darwinia and Uplink) looks charmingly simple, with its almost Theme Park-but-better style graphics. However, after the developer sessions with Mark Morris and Chris Delay revealing the game’s intricacy, I was utterly obsessed about find out more....
    895
  • Dieselpunk Dovakiin – Hands on With Dishonored

    When Fallout 3 arrived, many of Bethesda’s fans called it “Oblivion with guns”. Even though one was set in a fantasy world while the other...

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    When Fallout 3 arrived, many of Bethesda’s fans called it “Oblivion with guns”. Even though one was set in a fantasy world while the other was post-apocalyptic, the two games ran on the same engine, had similar mechanics and each let players craft a custom character to explore a vast free-roam world. With Bethesda’s latest...
    837
  • 5 Ways Greenlight Will Expand the Industry

    Steam recently announced Greenlight, a platform that allows developers to submit their game to be voted on publicly, rather than debated in private by Valve’s...

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    Steam recently announced Greenlight, a platform that allows developers to submit their game to be voted on publicly, rather than debated in private by Valve’s selection team. The move has been received positively by developers as a way to expand exposure to their games, though a few worries still surround it—will Greenlight become a simple...
    833

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