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Explosion

Explosion

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Explosion

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  • Features

    Kickstarter Focus: ORBITOR

    Looking like a spin-off of Angry Birds Space, ORBITOR manages to take the gravity element of that game and make it the focus. Developed by...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Dishonored
    Features
    2

    Dishonored was never intended to be what is now

    I recently had the chance to transcribe a fantastic exclusive interview with Harvey Smith from Arkane studios located in Austin Texas, who is heading up...

    Martin Toney
    by Martin Toney 13 years ago13 years ago
  • Features
    4

    Cracking Down on LPs Hinders the Game Industry

    In case you’ve lived under a rock for the past six years, let me explain what LPs are before starting. They are a collection of...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    1

    Top 5 WTF Features of Pokémon

    Pitching a fusion of Darwinism and cock fighting and tied in with a catch phrase egging on 100% elitism, Pokémon has somehow managed to become...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    3

    What Could Have Been: Resident Evil: Operation Raccoon City

    With Resident Evil 6 currently making a quazi-permanent home in my Playstation 3, I couldn’t help but find myself reminiscing about seven months ago, when...

    Mark Loproto
    by Mark Loproto 13 years ago13 years ago
  • Features

    Exclusive interview with Dave from BOY IN A BAND

    Well folks! I’m back again with another exclusive interview with another famous youtube personality. I’d like to take this brief opportunity to thank Dave for taking time...

    Martin Toney
    by Martin Toney 13 years ago13 years ago
  • Reviews

    Counter-Strike: Global Operations

    Like many things that come from the beacon of innovation that is Valve software, Counter-Strike was revolutionary for its time. Aside from bringing intense squad-based gameplay to...

    Robert Zak
    by Robert Zak 13 years ago13 years ago
  • Features
    7

    Assassin’s Creed: The Plastic Series That Lost Me

    There is something about the Assassin’s Creed series that feels off, and I know that I can’t be the only one to feel that way....

    Dave Walsh
    by Dave Walsh 13 years ago13 years ago
  • Features

    Top 3 Indie Games at Eurogamer Expo 2012

    Despite being an utterly awesome event that lets us European gamers get our paws on the games that people in other parts of the world...

    Robert Zak
    by Robert Zak 13 years ago13 years ago
  • Features

    Prison Architect interview: We talk gangs, rehab, and reward/penalty systems in this deep prison-builder

    I didn’t know much about Prison Architect before going to Eurogamer. The game from Introversion software (the brains behind Darwinia and Uplink) looks charmingly simple,...

    Robert Zak
    by Robert Zak 13 years ago13 years ago

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