• The Pros and Cons of the DLC Trend in Gaming

    If there ever was a more vilified entity in gaming than the dreaded DLC (downloadable content), I’m not sure that I’ve ever seen it. It...

    If there ever was a more vilified entity in gaming than the dreaded DLC (downloadable content), I’m not sure that I’ve ever seen it. It affects gamers everywhere, fans of every genre, every console and every publisher. There is no fan favorite publisher out there who strays away from DLC because of how huge of...
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  • The Hidden Way DLC Expands the Industry

    I am probably with the majority when I say that the most recent onslaught of paid downloadable content has a negative impact on the games...

    I am probably with the majority when I say that the most recent onslaught of paid downloadable content has a negative impact on the games industry. From Mass Effect 3’s terrible marketing scheme to the horse armor offered for The Elder Scrolls IV: Oblivion, DLC is mainly considered a means for a company to stretch...
    830
  • Serious Sam BFE: Jewel of the Nile DLC

    Plenty of shooters divide their development into two teams; one for the single-player campaign, and one for the multiplayer.  Sometimes this involves using two entirely...

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    Plenty of shooters divide their development into two teams; one for the single-player campaign, and one for the multiplayer.  Sometimes this involves using two entirely separate engines as well.  This raises the question as to why developers don’t just release the single and multiplayer components of their games as two entirely separate products.  Devolver Digital...
    829
  • Sometimes Microtransactions and In-Game DLC Make Sense

    There has been an uproar of late over some discussion of EA working microtransactions and DLC unlocks into more, if not all of their upcoming...

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    There has been an uproar of late over some discussion of EA working microtransactions and DLC unlocks into more, if not all of their upcoming games, a topic which I find oddly fascinating. I’ve seen terms thrown around like “pay-to-win,” “pay-to-play” and many other ones thrown around and we’ve even seen industry giant Cliff Blezinski...
    845
  • 5 Strategies That Make Pay-to-Play Work

    There are plenty of games that tote themselves as free, then try to sell you things throughout the game. Although it was once a huge...

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    There are plenty of games that tote themselves as free, then try to sell you things throughout the game. Although it was once a huge risk, pay-to-play has become a standard marketing strategy in the gaming world and a viable way to make a successful and sustainable game. Although the bulk of the game is...
    830
  • Season Passes Expand the Games Industry

    Over the past year, many triple-A titles such as Assassin’s Creed III, Black-Ops II, Borderlands II, and Quantum Conundrum have released with a DLC Season...

    Borderlands 2
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    Over the past year, many triple-A titles such as Assassin’s Creed III, Black-Ops II, Borderlands II, and Quantum Conundrum have released with a DLC Season Pass included. These ‘season passes’ allow for the download of multiple pieces of DLC after the initial release of the game without forcing the consumer to buy the extra DLC...
    830
  • BioShock Infinite: Burial At Sea – Chapter 1

    ‘Is it someone new?’ asks the preacher in BioShock Infinite, poetically harking back to the ghoulish splicer’s welcoming sentiment in 2007’s BioShock. Back in March...

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    ‘Is it someone new?’ asks the preacher in BioShock Infinite, poetically harking back to the ghoulish splicer’s welcoming sentiment in 2007’s BioShock. Back in March 2013, this was just sheer fan service – an intelligent pat on the back for the fans that subsisted the franchise for 6 years. Now as we head towards the...
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  • How Electronic Arts Can Win Back Support of Gamers

    Well, they’ve done it. Electronic Arts has once again won The Consumer’s Worst Company in America, thanks to angry gamers on the internet banding together...

    Well, they’ve done it. Electronic Arts has once again won The Consumer’s Worst Company in America, thanks to angry gamers on the internet banding together to ensure that Electronic Arts gets publicly shamed for their business practices. To understand the gravity of some of the companies that they beat, they beat the entire banking industry...
    841
  • Skyrim: Dragonborn

    Bethesda have had a tendency in the past to lose focus with their DLC offerings. Whether it be the expansion packs that don’t quite slot...

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    Bethesda have had a tendency in the past to lose focus with their DLC offerings. Whether it be the expansion packs that don’t quite slot in alongside the game they’re meant to be expanding upon or expensive content that offers very little to extend audience gratification – Skyrim has undoubtedly been one of the busiest...
    810
  • Should We Be Able to Sell Used Digital Games?

    While it might seem like common sense that you can’t sell something that doesn’t physically exist, the option of selling used digital content obtained through...

    While it might seem like common sense that you can’t sell something that doesn’t physically exist, the option of selling used digital content obtained through services such as Steam or IndieCity is heavily debated in places like Germany. After a German court ruled that the trading of used software licenses is legal—and that the author...
    836

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