TVGS’s Schedule I is getting renewed attention following its Special Customers update. Games.gg is questioning whether the game is worth your time after the patch. This inquiry comes backed by impressive stats: 97% positive Steam reviews from 223,012 total ratings, and 7,346 players online as of now.
The summary from the source confirms the update’s name and how it’s being reported. However, it doesn’t dive into the specifics of the Special Customers changes, so we won’t speculate on any features just yet. We’ll keep you posted once we have patch notes or comments from the developers.
The background for this update is straightforward. Schedule I debuted on March 24, 2025, priced at $19.99 on Steam. TVGS both published and developed the game, which combines strategy, simulation, action, and indie design. More than a year post-launch, it still boasts thousands of active players.
The review count is substantial. With a 97% positive rating across 223,012 reviews, that translates to around 216,000 positive reviews and roughly 6,700 negative ones. That’s an impressive approval rate for a game of this scale. It also indicates that very few players are dissatisfied, despite their complaints being vocal.
Complaints mainly center around multiplayer. Our community sentiment data shows a negative skew across 10 signals, although the sample size is small and repetitive. The three negative reviews in our dataset are identical, reflecting just one player’s experience, not a widespread issue. Still, the problem they mention is specific and verifiable, with the reviewer noting it has persisted for months.
Interest in multiplayer is evident elsewhere too. A crossplay guide for the game, dated April 9, 2026, reveals that users are still curious about how Schedule I manages multiplayer play. Any update that broadens the player base will heighten the focus on co-op stability.
| Steam review score | 97% positive |
| Total Steam reviews | 223,012 |
| Current players | 7,346 |
| Price on Steam | $19.99 |
| Release date | March 24, 2025 |
Community Pulse
Our dataset shows a negative sentiment, which contrasts sharply with that 97% Steam score. One negative reviewer stated: “Constant disconnects. Message: ‘Host left the game.’ This bug has been known for over 6 months now.” They added that “there are many other bugs too” frequently seen in multiplayer. Given that there’s only one unique review in this sample, consider it a flagged issue rather than evidence of a trend.
What To Watch
- Multiplayer stability: Keep an eye out for patch notes that tackle the ‘Host left the game’ disconnects. Fixing this would address the most specific complaint in our data.
- Player count after the update: A sustained increase beyond the current 7,346 players would indicate that Special Customers is drawing people back in.
- Review score movement: With 223,012 reviews, the 97% rating will change gradually. Check recent reviews for early signs of any shifts.
More details can be found in the original games.gg report.
Alex Mercer
Alex Mercer is the Gaming News Editor at Explosion.com with over 8 years of experience covering the gaming industry. He previously wrote for several gaming publications and has attended E3, Gamescom, and The Game Awards as press. Alex specializes in breaking news coverage, studio analysis, and tracking industry trends. When not writing, he's grinding ranked matches in Valorant or exploring the latest RPG releases.



