Final Fantasy VII Rebirth and Gothic Remake have both made their way into the UK physical retail charts. This is an exciting moment for two very different RPGs that target distinct segments of the market. The chart entries come as FF7 Rebirth expands across multiple platforms following its original PS5 launch on February 29, 2024.
Square Enix has been working hard to broaden Rebirth’s audience in 2025 and 2026. The game is set for Switch 2 and Xbox Series X|S releases. Reports indicate that the Switch 2 version will run at 380p in handheld mode, relying on DLSS upscaling to bridge the gap between Nintendo’s portable and Sony’s home console. These upcoming platform versions probably sparked renewed retail interest in the UK.
On PC, Rebirth is priced at $49.99 on Steam, holding a 79% positive rating from 14,472 reviews. Currently, there are about 4,040 concurrent players logged in. This number suggests that the game’s audience has stabilized, rather than spiked. However, the recent chart re-entry indicates that the console audience is more engaged than Steam numbers might imply.
Gothic Remake, created by Alkimia Interactive and published by THQ Nordic, is the other game making waves in the charts. This modernized take on the 2001 cult classic has steadily gained traction in the UK. The simultaneous presence of these two games in the charts highlights how physical retail, despite its decline, still caters to different audiences across RPG subgenres.
The movement in the UK retail charts also aligns with VGChartz tracking data, which has been monitoring Rebirth’s sales since its PS5 debut. While Square Enix hasn’t released official lifetime sales figures for Rebirth, the game’s ongoing presence in multiple chart formats—both digital and physical, in the UK and globally—shows it remains commercially relevant more than two years after launch.
| Original Release Date | February 29, 2024 (PS5) |
| Steam Review Score | 79% positive |
| Total Steam Reviews | 14,472 |
| Current Steam Price | $49.99 |
| Current Steam Players | 4,040 concurrent |
Community sentiment on Steam leans critical, with frequent complaints about content volume and open-world design. One reviewer expressed, “I really liked FF7: Remake but Rebirth is so exhausting and boring. I tried to enjoy this game but the mini games and the Ubisoft open world style didn’t hit it for me. I made it to chapter 10…” This tension between fans of the tighter Remake and Rebirth’s expansive structure has been a recurring theme in the game’s reception since its launch.
What To Watch
- Whether the Switch 2 and Xbox Series X|S releases, set for 2026, lead to a sales boost that propels Rebirth back into higher chart positions across both physical and digital storefronts.
- How Square Enix responds to the criticism about open-world fatigue in FF7’s third and final part—the community’s backlash against Rebirth’s design could influence choices for the concluding chapter.
- Gothic Remake’s staying power in the UK charts, which will show if THQ Nordic’s investment in physical retail for a niche RPG revival is yielding commercial success.
Sarah Chen
Sarah Chen is the Reviews and Guides Editor at Explosion.com. With a background in game design studies and 6 years of gaming journalism, Sarah brings technical insight to her reviews and creates comprehensive guides that help players get the most out of their games. She has reviewed over 200 titles across PC, PlayStation, Xbox, and Nintendo platforms. Her current obsessions include FromSoftware titles and indie roguelikes.



