On April 30, Embark Studios rolled out a targeted update to fix crossplay matchmaking issues in ARC Raiders, the $39.99 co-op extraction shooter published by Nexon. This patch comes at a time when player dissatisfaction is on the rise, with review bombing activity reported across the community recently.
The crossplay fix is important because ARC Raiders connects players across PC and console platforms. When cross-platform matchmaking breaks, it reduces the player pool for everyone. With 65,448 concurrent players on Steam alone, lobby health is a real concern — not just a cosmetic one.
Even with those active player numbers, the overall sentiment is mixed. Steam shows an 84% positive rating from 237,211 reviews, which reflects the game’s entire history, not its current situation. Recent reviews tell a different tale, and ComicBook.com highlighted the core issue: ARC Raiders has a structural problem that doesn’t have an easy fix. There’s a growing divide between the version of the game Embark launched and the one players are experiencing now.
The crossplay patch is a specific technical fix, but it arrives amid a larger crisis of player trust. Embark hasn’t provided a public roadmap to tackle progression and monetization issues that seem to be fueling the negative reviews. Without clear communication, individual bug fixes may come off as mere damage control instead of genuine improvement.
Nexon’s involvement adds another layer to this situation. Their history with live-service monetization heavily influences their business model, and many player complaints mention FOMO mechanics and intentional progression slowdowns — trends that fit that model. It’s unclear whether Embark can independently adjust these systems.
| Steam Review Score | 84% positive |
| Total Steam Reviews | 237,211 |
| Current Steam Players | 65,448 |
| Current Price (Steam) | $39.99 |
| Developer | Embark Studios |
Community frustration revolves around a specific trend. One Steam reviewer captured the sentiment driving the recent negative scores: “I used to love this game but it’s gotten so much grindier over time and so much FOMO. They keep nerfing everything useful and slowing progression down and only add the most useless new items/weapons.” This review shows a player who spent significant time on the game before turning negative — a more concerning signal than a simple first-impression refund.
What To Watch
- Review score trajectory: The 84% positive rating could drop if the recent negative wave continues. Keep an eye on the “Recent Reviews” percentage on Steam over the next two weeks to see if the April 30 patch helped stabilize sentiment or fell flat.
- Embark’s progression response: While the crossplay fix addresses a technical issue, the broader update for April 30 hasn’t tackled the grind and FOMO concerns. Any official comment on monetization changes or progression pacing will be a true test of Embark’s intentions.
- Concurrent player floor: With 65,448 players, the numbers are solid for an extraction game, but these titles are sensitive to drops in population. If that number falls below 40,000 for a sustained period, matchmaking quality will naturally decline — regardless of any crossplay fix.
Marcus Webb
Marcus Webb covers esports, competitive gaming, and community stories for Explosion.com. A former semi-professional Counter-Strike player, Marcus transitioned to journalism 5 years ago and has since covered major tournaments including The International, League of Legends Worlds, and the Valorant Champions Tour. He brings a player's perspective to competitive gaming coverage and is known for his data-driven analysis of player performance and meta shifts.



