Pocketpair recently announced plans to license the Palworld IP to outside studios for spin-off games, but there’s one clear exception. The developer put a stop to any Balatro-style card games, emphasizing that not every genre crossover is acceptable, even though they generally support third-party projects.
This news comes from Pocketpair’s publishing head, who shared with GamesRadar+ that the studio struggles with both spending and saving money. Interestingly, they view this financial flexibility as a benefit. The executive argued that Pocketpair “can take risks others can’t,” helping explain how this small Japanese indie studio managed to launch one of 2024’s biggest games with minimal corporate constraints.
Palworld debuted on January 19, 2024, quickly reaching over 2 million concurrent players on Steam, setting a record for non-free-to-play titles at that time. It currently boasts a 95% positive rating from 171,257 Steam reviews and maintains about 19,000 concurrent players during active sessions. This strong retention rate is impressive for a $29.99 title, especially 15 months after launch.
The conversation about IP licensing signals a growing trend among indie studios, which are viewing their successful franchises as platforms rather than just standalone games. Pocketpair seems open to expanding the Palworld brand into various genres. Fans have speculated about fighting games, action RPGs, and survival genres. However, the studio insists that any partner must align with the Palworld identity. The exclusion of Balatro-style games likely sets the tone: they want expansions that resonate with the Palworld theme, not just trendy crossovers.
Pocketpair’s candidness about its finances is somewhat rare in the industry. By admitting they struggle with spending and saving, while also claiming it allows for creative freedom, the leadership appears to prioritize output speed over strict financial discipline. This strategy worked well for Palworld, but it raises concerns about the long-term management of their IP if they continue to choose spin-off partners with the same impulsive approach. For more details on the licensing discussions, check out the original report on MSN.
| Steam Review Score | 95% Positive |
| Total Steam Reviews | 171,257 |
| Current Steam Price | $29.99 |
| Current Concurrent Players | ~19,190 |
| Launch Date | January 19, 2024 |
Community feedback for Palworld remains positive as we move into 2025. One Steam reviewer, who played for 29 hours in the first 10 days, simply called it “awesome.” This kind of praise appears frequently in recent reviews, indicating that new players are still finding the game engaging, just like those who joined on day one. The steady review curve is another important metric to monitor.
What To Watch
- Spin-off announcements: Keep an eye out for any licensing deals or partnerships Pocketpair announces in the next year. Their openness to IP licensing hints that talks are already underway.
- Financial governance: Given the leadership’s admission of poor money management, watch if Palworld’s ongoing revenue leads to a more organized publishing operation or if it continues funding risky ventures that might not succeed.
- Player retention curve: Palworld’s ~19,000 concurrent player count 15 months post-launch is healthy. However, any significant content update or new competitor in the survival-crafting genre could quickly change that figure.
Alex Mercer
Alex Mercer is the Gaming News Editor at Explosion.com with over 8 years of experience covering the gaming industry. He previously wrote for several gaming publications and has attended E3, Gamescom, and The Game Awards as press. Alex specializes in breaking news coverage, studio analysis, and tracking industry trends. When not writing, he's grinding ranked matches in Valorant or exploring the latest RPG releases.



