BioShock Infinite was delayed earlier this year to everyone’s dismay, the game will now launch on February 24 of next year. However, today we have some news that may not bode well for the game. Two key members of the development team have left to purse other projects. Director of product development Tim Gerritsen and art director Nate Wells are no longer with Irrational Games. Gerritsen confirmed this via his LinkedIn profile, and Wells tweeted “New Job … Details to follow”, however that tweet has now been removed.
According to Gerritsen profile his responsibilities included:
“oversaw the product development division of the company, and directly managed the content creators for BioShock Infinite.” They also “…included interfacing with our corporate home base and publishing partners, strategic level partners and vendors, conducting contract negotiation, strategic level planning, hiring and recruitment, and supervising our day to day development.”
Ken Levine, BioShock Infinite’s creative director and co-founder for Irrational Games came out and said on twitter that Wells will be replaced by art director Scott Sinclair. “Scott Sinclair, art director of Bio1, back in the art director’s chair for Infinite to bring it home, Can’t wait to show you what’s cooking.”
In addition, to loosing such talented people Kotaku is reporting a rumor that development on BioShock Infinite is not going very smoothly: “Kotaku has heard that development on BioShock Infinite has hit choppy waters. We’ve reached out to 2K Games for comment and will update this story if they respond.”
Normally I wouldn’t report on a rumor with such little behind it, but this isn’t the first time that I have heard that BioShock Infinite development has hit some issues. I think it was about a month ago that IGN also reported in a Game Scoop podcast that they were also worried about the development of the game. Their worries stemmed from the fact that at this point, a game that has been in development for over three years has not had one hands on demo.
Usually by now game developers have given the media at least a few minutes of hands on with their games, but BioShock Infinite has yet to be played by anyone other than the developer. Personally I don’t think it is time to worry too much about the game, but I will probably temper my expectations that the game may not be able to achieve everything it set out to do.
Hopefully we will hear more about the BioShock Infinite in the near future, and maybe get a clearer picture of how the game is coming along. Is BioShock Infinite still one of your most anticipated games or are you concerned about the development of the game like others?