Dark Souls 2 will be more open than ever, giving players a lot more freedom in taking on the many tasks that will be offered in the final game. Dark Souls was already more open than Demon’s Souls but Dark Souls 2 will take this to a whole new level, according to game director Yui Tanimura.
“Freedom of exploration is something we want to prioritise for Dark Souls 2, even more so than Dark Souls 1. In Dark Souls 1, you were able to travel to several areas, but hopefully for Dark Souls 2, there you have more freedom to explore throughout the game.
“We realise in Dark Souls 1 there were some certain orders, like ringing the bells or going to Anor Londo, which is not necessarily a bad thing. In Dark Souls 2, we’re hoping we can provide more freedom so things don’t have to necessarily be done in a certain order. We’re hoping that if the player tries hard enough, or are willing enough, they could even start halfway through the game, depending on how willing or how brave they are.”
Tanimura has also revealed that players may be able to reach the final goal of lifting the curse in different ways, without having to complete a single set of tasks.
These new details on the game should put fans’ fears to rest: more reports also state that the game is harder and more unforgiving than ever.
Dark Souls 2 will launch during March 2014 on Ps3, Xbox 360 and Pc.
Source: Official Xbox Magazine UK