Wolfenstein The New Order is coming later this year, and it won’t contain any multiplayer, a decision that Bethesda contemplated for quite some time. Bethesda’s vice president Pete Hines has explained that the publisher didn’t want to force it down developer Machine Games’ throats. Speaking with Eurogamer, Hines explained what happened, “We talked to Machine Games about the game they wanted to make and multiplayer wasn’t in their thought process.
“We’re not going to force it down their throats and say, ‘Well, the last games did, so you have to do it.’ These guys do cool stuff. If you look at The Chronicles of Riddick or you look at The Darkness, those games have a creative element to them that is similar to the things they’re doing in Wolfenstein and that’s what attracted us to them, and that’s what attracted us to their vision of Wolfenstein.
“And we said ‘Okay, run with that.’ We’re not going to say, ‘Oh, we’ll find somebody else to do the multiplayer.’” I’m glad that Bethesda didn’t feel the need to force multiplayer, a decision that more publishers need to follow.
This is Bethesda’s next big project, which some speculated was going to be Fallout 4, but Bethesda quickly shot down those rumors.