David Cage is gearing up to finish his latest project, Beyond: Two Souls, and he’s recently made a lot of comments on his job at Quantic Dream. Cage stated in an interview with VG247, that his goal in game development isn’t to make money, it’s to tell rich stories with new experiences. There’s no denying that he tells great stories, but he does also make a lot of money doing so. Heavy Rain made over $100 million, and it only cost $10 million to create.
“I put a lot of myself in the games we make,” he said, speaking to VG247 in Paris. “I don’t do work for hire. I don’t make games to make money. I make games by passion, because I want to share something, because I have something to tell.” Cage went on to discuss his passion for writing fiction in video games.
“I really feel I became a writer on Heavy Rain,” he said. “Before that I didn’t know what I wanted to say, what I had to talk about. I was just telling stories, borrowing things from different things I’d seen in the past. I really discovered on Heavy Rain that I could talk about myself, and that it was easier to write about things you know, things you experience yourself.” Beyond: Two Souls is scheduled to release on October 8th, exclusively for the PC.