There are those rare instances where a game developer takes a stand and says something so cool that it is difficult to avoid cheering them on, this is the case for Hidetaka Miyazaki, the director of Dark Souls. Dark Souls, the spiritual successor to Demon Sounds, was a game that was both lauded and feared for its difficulty, but fans who enjoyed it are raving about it, for what that is worth. The dark, moody open-world RPG was not afraid to frustrate gamers and provide them with a gratifying experience for mastering the combat system.
Miyazaki spoke with EDGE about the series and how he is perfectly comfortable stepping away from the Dark Souls games after the upcoming Dark Souls 2 is released, that he has spent over 5 years working the series and wants to give fans what they want, but knows when enough is enough. So not only is Miyazaki unafraid to truly challenge gamers, but he is also not afraid of losing out on money while having to sacrifice vision and quality to churn out new titles on a regular basis. Bravo.