War Z’s history is an interesting one, for all the bad reasons: ever since its release, the game has been at center of every controversy talk due to promised features available only after paying, presumed stole game’s art and trademark expired since this summer but made public only last week. The game has now been delisted from Steam, pretty much sealing its fate.
In an open letter to the community, the game’s creator Sergey Titov acknowledges the team’s faults: failure in communicating with the community led to some very negative feedbacks. Mr. Titov admits having being arrogant to the community, only thinking about the success the game had in such a small amount of time: over 700.000 downloads in just two months.
Blinded by success, he stated that his only focus had become turning the game into a bigger product, ignoring all the comments regarding the game: the forums had become a mess, with the moderation team only intent on punishing all those who broke the rules instead of listening what the players had to say. A deeper involvement of the team in the forums would have made the situation much better, according to Mr. Titov.
In an attempt to regain players’ trust, 10 players from around the world will be invited into the team’s offices in Los Angeles, meeting the team and getting a look at the new features already in development and even give suggestions to the team.
Mr Titov confirms that a new version of the game is already in development, called Foundation Release: it’ll be the foundation of the next developments of War Z.





