For fans of the BioShock series, it has been a difficult ride leading up to the release of what many would call the ill-fated BioShock Infinite. Irrational Games, who are the driving force behind the game, have seen a long list of setbacks during the development, from a steady stream of key players leaving to bringing back some old faces to help out and taking on some new staffers to fill in the gaps. Previously, the release date for BioShock Infinite, originally slated for Fall 2012, was pushed way back until February of 2013 as they claimed that they wanted to release only the best product possible to gamers who were expecting just that. It turns out that they do not believe that they will be able to reach that release date.
In a meeting with the media this week, Ken Levine had to deliver yet more bad news to the press who have already been speculating as to what in the hell was going on with this game and how it should not be hitting as many speed bumps as it has. Do not expect to see BioShock Infinite on store shelves on February 26th, 2013, instead look for it to drop on March 26th, 2013, which is a full month later than the already delayed release date. That release date is when it is slated to be launched on the Xbox 360, PC and PlayStation 3. Levine went on to discuss how they simply want to deliver the best game possible and shore up any possible bugs or glitches in the game to ensure that it is delivered in its final state and not marred by patches like many other games are.
There is both good and bad with this news. The good is that BioShock Infinite will be released and that when it is released it should be a stable game and the people who have played it have said that it is great. The bad is that this is yet another delay and there are some lingering doubts that go with games being delayed so many times and losing so many key staffers.