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  • Features
    1

    Kickstarter Focus: Shadowgate

    One of the first point-and-click games to hit the markets and one that shaped the entire genre for decades to come, Shadowgate is finally able...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    3

    5 Ways Developers Can Make Their Game Accessible

    When you think of a stereotypical gamer, the first person that pops into your head probably isn’t blind, deaf, or missing any fingers. Even so,...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    2

    Why Next Generation Can’t Wait

    With a Wii U that’s only slightly better than current generation consoles (and bogged down by its gimmicks, on top of that), the potential of...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    2

    Is 40 Hours Enough Playtime Anymore?

    It was recently revealed in a Polish Magazine called CD-Action that the entirety of the Assassin’s Creed III game will be playable over 40 hours....

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Why Selling at a Loss Gives Nintendo a Win

    In Nintendo’s Second Quarter Financial Results briefing, the company revealed that it will be selling the Nintendo Wii U at a loss immediately on release....

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Kickstarter Focus: MAK

    MAK (pronounced ‘make’) arguably contains the best relative gravity of any game ever designed—and just as well, since the game is based around it. The...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Hard Mode Makes a Good Game Great

    Sometimes games contain a difficult level that make gamers throw down their controller. Some easy examples off of memory would be a first-time playthrough of...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Borderlands 2
    Features

    Season Passes Expand the Games Industry

    Over the past year, many triple-A titles such as Assassin’s Creed III, Black-Ops II, Borderlands II, and Quantum Conundrum have released with a DLC Season...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Kickstarter Focus: Distance

    Backed by industry leaders such as the co-creator of Gears of War, Cliff Bleszinski, and lead programmer of San Francisco Rush 2049, Aaron Hightower, Distance...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    2

    5 Games That Redefined Their Genres

    A game doesn’t have to be first at something in order to succeed—it just has to take an old element and find a way to...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago

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