• Kickstarter Focus: Spatial Flux

    Playing like a space-age Oregon Trail, Spatial Flux aims to deliver a text-based adventure with high-quality backgrounds and pixel-based sprites for a retro feel in...

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    Playing like a space-age Oregon Trail, Spatial Flux aims to deliver a text-based adventure with high-quality backgrounds and pixel-based sprites for a retro feel in a modern game. The game will be released on Mac, Linux, PC, and several mobile platforms. The project is a collaboration between several different studios, although the project is being...
    822
  • Is a Game Bad Because It Is Offensive?

    At some point, the phrase politically correct became a negative term.  It was used to define people, phrases, or ideas that were scared of shaking...

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    At some point, the phrase politically correct became a negative term.  It was used to define people, phrases, or ideas that were scared of shaking things up so they played it safe.  People have started to wear their political incorrectness like a badge of honor.  Numerous times I have had someone say to me, “I...
    829
  • Top 5 Gaming Wishes of 2013

    2012 is wrapping up pretty nicely, especially since none of those apocalypses ended up happening. As we exchange our calendars and turn over the page...

    2012 is wrapping up pretty nicely, especially since none of those apocalypses ended up happening. As we exchange our calendars and turn over the page for a new year, here is a small wish list of five things I would like to see next year (and hey, might actually happen!). 5) Next Gen of Pokémon...
    818
  • Kickstarter Focus: Distance

    Backed by industry leaders such as the co-creator of Gears of War, Cliff Bleszinski, and lead programmer of San Francisco Rush 2049, Aaron Hightower, Distance...

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    Backed by industry leaders such as the co-creator of Gears of War, Cliff Bleszinski, and lead programmer of San Francisco Rush 2049, Aaron Hightower, Distance is a spiritual successor to indie racing game Nitronic Rush. Their intention is to take arcade racing to the next level, and instead of pursuing realism like the rest of...
    818
  • A Look Back on 2012

    2012 was the first year that I entered into both game journalism and game development, and it’s allowed me to see plenty of things in...

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    2012 was the first year that I entered into both game journalism and game development, and it’s allowed me to see plenty of things in a new perspective. As a journalist, part of the job is finding issues with games and reporting on them—but as a developer, a lot of these issues are obvious mistakes...
    810
  • Kickstarter Focus: Crea

    Crea is a game that looks very similar to Terraria, with its main difference being a focus on implementing mods easily. The Kickstarter even has...

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    Crea is a game that looks very similar to Terraria, with its main difference being a focus on implementing mods easily. The Kickstarter even has links to basic and expert modding tutorials, allowing for donators to see just how easy it is to modify the game. The commercial advertises how to add different races, items,...
    814
  • Being a Few Years Late Made Nintendo the Top Dog

    Analyst Michael Pachter has struck again, claiming that ‘Nintendo’s a few years late’ with everything that they do. From consoles to concepts, Nintendo’s products are...

    Analyst Michael Pachter has struck again, claiming that ‘Nintendo’s a few years late’ with everything that they do. From consoles to concepts, Nintendo’s products are frequently outclassed by things from the past decade—something that rarely applies to Sony and Microsoft consoles and concepts. He goes on to lament how Nintendo’s online functionality is seven or...
    839
  • Top 5 Gamescom Picks

    Although Microsoft did not attend the convention, Gamescom still brought a plethora of good announcements from Sony. Although the convention was clearly aimed at European...

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    Although Microsoft did not attend the convention, Gamescom still brought a plethora of good announcements from Sony. Although the convention was clearly aimed at European consumers, many of the new games and announcements are good news to all continents. 5) Until Dawn Until Dawn is full of all of the clichés of horror movies, but...
    811
  • 4 Things We Can Expect From LucasArts

    The October 30th Disney acquisition of LucasFilm certainly led to speculation about the seventh Star Wars movie and its other major movie franchises, but it...

    The October 30th Disney acquisition of LucasFilm certainly led to speculation about the seventh Star Wars movie and its other major movie franchises, but it also has significant impact in the video game world. Here are five things we can expect from the video game division of LucasFilm, LucasArts, after its Disney acquisition. 4 Hordes...
    828

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