<p>In the latest Bungie Weekly Update&comma; community manager David &&num;8220&semi;Deej&&num;8221&semi; Dague laid out some items that will likely appear in future game updates for Destiny&period; Fans have been asking for some of these things for a while&period; Other features might not work out as effectively as Bungie promises&period; However&comma; I am happy to see some tweaks getting made to the game&period; I hope that with the promising ideas mentioned by Deej&comma; other more progressive changes are on the horizon&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The most promising item mentioned in Deej&&num;8217&semi;s update is a way for matchmade teammates to speak with each other&period; Based on Deej&&num;8217&semi;s statement&comma; the ability to chat with teammates for matchmade Strikes will be optional&period; That would be excellent&period; I hope the option is also there for Crucible matches in multiplayer&period; The ability to chat with teammates for Salvage&comma; Control and Skirmish sessions would be extremely helpful&period;<&sol;p>&NewLine;<p>In addition&comma; Deej spoke about tweaks to the Exotic weapons&comma; so the weapons would become stronger and more interesting to upgrade&period; As of now&comma; I would say many of the Legendary weapons are on par with some of the Exotic weapons&period; Since the Exotic weapons are so difficult to acquire&comma; they should be extremely powerful&comma; and even a cut above the Legendary weapons&period; The upgrades for Exotics should provide more powerful attachments and new abilities for the weapons&period; For example&comma; one change I would like to see is for an Exotic rocket launcher to gain a maximum amount of ammo&comma; instead of a maximum of two rockets before reloading&period; Double the rockets at four or five in the barrel would be better&period;<&sol;p>&NewLine;<p>Another change mentioned pertains to new shaders for gear&period; The idea of just new shaders for gear does not really excite me&period; It would be interesting to see many more customization options for gear and weaponry&period; For the most part&comma; the Guardian Outfitter in the Tower&comma; Eva Levante&comma; has had the exact same shader colors available since the launch of the game&period; Essentially&comma; this makes Levante useless for wanting to customize the characters with new shaders&period; Levante should offer new colors fairly instead of the same boring selection each time&period; In addition&comma; I would like to customize the gear beyond merely the color&period; If I want the gear to look a certain way&comma; even after I get to a certain level&comma; I would like options for the look of the helmets or chest pieces&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Deej also mentioned that the Cryptarch would be more &&num;8220&semi;generous&&num;8221&semi; but &&num;8220&semi;he&&num;8217&semi;ll still be sort of a bastard&period;&&num;8221&semi; Well&comma; thanks&comma; I guess&period; The Cryptarch ranking system in the game is basically pointless&period; Getting a higher rank with the Cryptarch does not really mean anything in terms of gameplay&period; Deej&&num;8217&semi;s statement does not inspire confidence that Bungie will significantly fix the problem&period;<&sol;p>&NewLine;<p>At least a few of the changes sound promising&period; Hopefully&comma; the chat option arrives soon&period; I still see no reason why there cannot be matchmaking for Weekly Strikes&comma; Nightfall Strikes and the Raids&period; The game really needs a trading system&period; I have heard the reasons not to have the trading system&comma; and they are quite flimsy&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1739288521 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1739288521" data-essb-postid&equals;"76441" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;76441&sol;destiny-breakdown-future-updates&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;76441&sol;destiny-breakdown-future-updates&sol;" data-essb-instance&equals;"1739288521"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F76441&percnt;2Fdestiny-breakdown-future-updates&percnt;2F&t&equals;Destiny&percnt;3A&plus;Breakdown&plus;of&plus;Future&plus;Updates" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F76441&percnt;2Fdestiny-breakdown-future-updates&percnt;2F&t&equals;Destiny&percnt;3A&plus;Breakdown&plus;of&plus;Future&plus;Updates&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1739288521&&num;39&semi;&rpar;&semi; 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Jeffrey Harris, a pop-culture, entertainment, and video game journalist and aficionado, resides in Los Angeles. He is a staff writer for games, movies/TV, MMA and Wrestling and contributor to Popgeeks.net and Toonzone.net. He is a graduate of The University of Texas at Austin's Radio, TV, Film program.
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