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PCMag: Official Console Preservation Falls Short, Modders Step In
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PCMag: Official Console Preservation Falls Short, Modders Step In

Sarah ChenBy Sarah Chen·

PCMag points out that official game preservation on PS5 and Xbox misses the mark. This leaves modders to safeguard gaming history. The claim comes at a time when console storefronts are becoming outdated, and the industry’s archives are lacking. The headline is clear, and the preservation data supports its argument.

The scope of the issue is alarming. A 2023 study from the Video Game History Foundation and the Software Preservation Network revealed that 87% of classic games released in the US are critically endangered. Only 13% are still available on the commercial market.

Backward compatibility isn’t preservation

Sony and Microsoft promote backward compatibility as a way to keep older games accessible. But that’s just a feature, not true preservation. It only includes a limited selection of titles and depends on licensing agreements, cooperation from publishers, and the business goals of each company.

Games that aren’t on these lists remain inaccessible on current hardware. Delisted games, those that require online services, and titles with expired licenses are especially vulnerable. There’s no requirement for a platform holder to keep any of these games available.

Storefront closures highlight the risk

The industry has made it clear how fragile digital access can be. Nintendo stopped purchases on the Wii U and 3DS eShops on March 27, 2023. As a result, some digital-only games lost their official purchase options overnight. Sony announced in 2021 that it would close the PS3, Vita, and PSP stores but reversed its decision for PS3 and Vita after player backlash. The PSP store closed as originally planned.

These incidents reveal a common theme. Access to older games often hinges on a company’s willingness to maintain storefronts, with public pressure sometimes being the only safeguard.

Why modders step in

Modders and fan preservationists work without those limitations. They fix broken online features, restore cut content, address compatibility issues, and document how games function. Their efforts often prolong a game’s lifespan beyond its official support period.

However, this work carries legal risks. Fan projects operate in a gray area of copyright law, and publishers frequently issue takedown notices. Preservation that relies on the goodwill of rights holders, or their lack of attention, is precarious in its own right.

The policy dilemma

Libraries and museums can preserve books and films under established legal frameworks. Unfortunately, video games receive far less protection. Researchers have advocated for exemptions that would let institutions provide remote access to preserved games, but the rules remain strict. Until that changes, the choice often boils down to publisher-controlled access or unofficial community initiatives.

By The Numbers
Classic US games critically endangered (VGHF/SPN, 2023)87%
Classic US games still commercially available13%
Wii U and 3DS eShop purchases endedMarch 27, 2023
Sony storefronts slated for closure in 2021 (PS3, Vita, PSP)3 (PS3 and Vita reversed)

Community Pulse

We didn’t have player sentiment data for this story, so we’re not attributing quotes. The preservation debate often splits between players who want official re-releases and those who see fan-made fixes as the only realistic option. Share your thoughts on which side you’re on in the comments.

What To Watch

  • Copyright exemptions: Any changes to the rules governing institutional access to preserved games could favor fan efforts.
  • Platform holder moves: Keep an eye out for updates to backward compatibility lists or archival programs from Sony and Microsoft, especially regarding delisted and online-dependent games.
  • Publisher enforcement: Actions against fan patches and preservation projects will indicate how much freedom modders have to continue their work.
Sarah Chen

Sarah Chen

Sarah Chen is the Reviews and Guides Editor at Explosion.com. With a background in game design studies and 6 years of gaming journalism, Sarah brings technical insight to her reviews and creates comprehensive guides that help players get the most out of their games. She has reviewed over 200 titles across PC, PlayStation, Xbox, and Nintendo platforms. Her current obsessions include FromSoftware titles and indie roguelikes.