Sucker Punch Productions has laid off 26 developers, as reported by Eurogamer. This news comes just over a year after the studio released Ghost of Yotei on October 2, 2025.
The studio explained, via GamesRadar, that the layoffs are due to market conditions and project planning. They stated, “After carefully observing the challenges in the market and reviewing the team needs for our next project, we’ve decided to make some staffing reductions.”
This statement links the layoffs to the upcoming project rather than the performance of Ghost of Yotei. The studio hasn’t specified which roles were affected or whether the 26 positions represent a significant part of their workforce. Coverage reviewed for this story did not reveal these details from either Sucker Punch or PlayStation.
The timing raises eyebrows. IGN points out that these layoffs come “just a little over a year after the release of its last game.” GamesRadar goes further, suggesting the cuts occurred despite the game selling millions and contributing meaningfully to Sony’s financials. This particular framing comes from GamesRadar, and this story hasn’t independently verified those figures.
Push Square reports that the studio’s leadership is now concentrating on their next PlayStation project. This aligns with the studio’s own language about “team needs for our next project.” It hints at a restructuring to support future production, although no specifics about that project have been shared.
Sucker Punch is well-known for the Sly Cooper series, Infamous, and Ghost of Yotei, according to Eurogamer. As a first-party PlayStation developer, its staffing choices reflect broader plans from Sony and the studio itself.
| Developers reportedly laid off | 26 |
| Ghost of Yotei release date | October 2, 2025 |
| Time since launch (per IGN) | A little over a year |
| Developer | Sucker Punch Productions |
| Publisher | Sony Computer Entertainment |
Community Pulse
Explosion.com’s sentiment tracker shows mixed feelings right now, but there are no community signals logged for this story yet. This means we don’t have any Steam reviews, forum discussions, or social media posts to reference. Since Ghost of Yotei is a PlayStation release, we can’t access Steam review data for it. We’ll update with player and industry reactions as they become available.
What To Watch
- Official confirmation: Sucker Punch or PlayStation still hasn’t disclosed the full scope of the layoffs, including which teams were affected and the remaining headcount.
- Next project signals: Leadership’s focus on the next PlayStation project might lead to an announcement or hiring update soon.
- Post-launch support: Keep an eye on whether content updates for Ghost of Yotei continue as scheduled or start to slow down.
Alex Mercer
Alex Mercer is the Gaming News Editor at Explosion.com with over 8 years of experience covering the gaming industry. He previously wrote for several gaming publications and has attended E3, Gamescom, and The Game Awards as press. Alex specializes in breaking news coverage, studio analysis, and tracking industry trends. When not writing, he's grinding ranked matches in Valorant or exploring the latest RPG releases.



