The Week 4 update for the World of Warcraft: Forever beta brings a new dungeon set in the City of Dalaran, according to Shacknews. This patch also unlocks content from previous weeks, including the Ruins of Lordaeron, for players up to level 30.
We’re now four weeks into a staged rollout of content for the beta. Each weekly update has introduced something fresh while keeping earlier material accessible. Week 4 continues this trend with Dalaran as the main highlight.
Shacknews reports that the Ruins of Lordaeron and other content from prior weeks are now available to players up to level 30. This change lets testers explore a broader range of dungeons while they level up, rather than restricting access to just the latest addition.
The Dalaran dungeon has received some criticism. GamesRadar+ published an article titled “New World of Warcraft: Forever dungeon commits one of the MMO’s biggest no-nos.” We haven’t verified the details of that complaint, so we won’t characterize it here.
Information about the build is still sparse. Sources haven’t provided player counts, review scores, or pricing for World of Warcraft: Forever, and we won’t be pulling figures from other games.
| Beta update | Week 4 |
| New dungeon | City of Dalaran |
| Level range for opened content | Up to level 30 |
| Previously released content now open | Ruins of Lordaeron (among others) |
Community Pulse
We don’t have any verified player feedback on World of Warcraft: Forever just yet. The closest we have is the GamesRadar+ article highlighting a design issue with the new dungeon. We’ll include direct tester reactions once we gather some sentiment data from this beta.
What To Watch
- Whether the level 30 cap on opened content increases in the Week 5 update and beyond.
- How developers address the criticism regarding the Dalaran dungeon’s design.
- Whether official player counts, pricing, or a release timeline emerge as the beta continues.
Marcus Webb
Marcus Webb covers esports, competitive gaming, and community stories for Explosion.com. A former semi-professional Counter-Strike player, Marcus transitioned to journalism 5 years ago and has since covered major tournaments including The International, League of Legends Worlds, and the Valorant Champions Tour. He brings a player's perspective to competitive gaming coverage and is known for his data-driven analysis of player performance and meta shifts.



