A new mod for Hades 2 allows players to battle the encounters and bosses from the original game. Now, Melinoe can tackle the same challenges that Zagreus faced when the first title debuted with a 93 Metacritic score in September 2020. This mod cleverly combines the combat rosters of both games into a single experience. That’s no small feat, considering how differently the two protagonists play.
Supergiant Games designed Hades 2 around Melinoe’s witch-themed moveset. Her gameplay focuses on cast spells and omega attacks, unlike Zagreus’s more traditional weapon-and-dash approach. Adapting the first game’s boss behaviors to fit this new style means players will face familiar patterns, but with a fresh control scheme. This creates matchups that never appeared in either game alone.
The original Hades boasts a 98% positive rating from 151,398 Steam reviews. Players consistently highlight the game’s responsive combat as its standout feature. This strong reputation explains why the modding community decided to connect the two games. There’s clear interest in engaging with that encounter design beyond a single playthrough.
According to Shacknews, the mod appeals to players eager to experience Hades 1’s battles within the sequel’s expanded systems. This includes the surface and Olympus route content introduced during Hades 2’s Early Access phase. Hades 2 is still in Early Access on Steam, as Supergiant continues its development. This means the modding community is working with an unfinished product, banking on the idea that the foundation is stable enough for third-party contributions.
With 3,292 players still logging into the original Hades on Steam, the franchise enjoys a robust active base more than four years after its 1.0 launch. Bringing content from both titles together through mods keeps that community engaged while we wait for Hades 2’s full release timeline, which hasn’t been announced yet.
| Metacritic Score (Hades) | 93 |
| Steam Review Score | 98% positive |
| Total Steam Reviews | 151,398 |
| Current Steam Players | 3,292 |
| Price on Steam | $24.99 |
Community reaction to the original game remains strong years after its launch. One Steam reviewer mentioned they “went into Hades expecting a fun roguelike, but ended up getting addicted to ‘just one more run’ for hours.” They added that “the combat feels insanely smooth, every weapon has its own personality.” That kind of lasting enthusiasm is exactly what a cross-game content mod is designed for.
What To Watch
- Keep an eye on whether Supergiant’s ongoing Hades 2 Early Access updates change core systems in ways that affect the mod’s compatibility. Boss behavior closely ties to player movement data.
- Watch for Hades 2’s full 1.0 release date. This will determine how much time the modding community has to build on the current Early Access version before any major engine or balance changes.
- See if Supergiant includes any official cross-game content references in Hades 2’s final release. The studio has a history of responding to community interests during development cycles.
Alex Mercer
Alex Mercer is the Gaming News Editor at Explosion.com with over 8 years of experience covering the gaming industry. He previously wrote for several gaming publications and has attended E3, Gamescom, and The Game Awards as press. Alex specializes in breaking news coverage, studio analysis, and tracking industry trends. When not writing, he's grinding ranked matches in Valorant or exploring the latest RPG releases.



