Ubisoft has shared an impressive stats update for Assassin’s Creed Shadows. Players have racked up 334 million hours and taken down over 4 billion enemies since the game’s launch on March 20, 2025.
The stats go beyond just combat. According to PlayStation Universe, players have executed over 58 million Leaps of Faith and petted cats 26 million times. These figures highlight how thoroughly the community has explored the open world of Feudal Japan in just over two months since release.
Those hours played are significant for a game still fresh on the market. To put it in perspective, 334 million hours equals about 38,100 years of total playtime. Ubisoft hasn’t shared total unit sales yet, so we don’t know the per-player average.
The 4 billion enemy eliminations statistic — further discussed by Mix Vale — indicates that players are engaging with the game’s dual-protagonist combat system. This system allows players to alternate between Naoe’s stealthy assassin tactics and Yasuke’s more aggressive samurai style. Ubisoft hasn’t revealed whether players are evenly splitting time between these two characters.
On Steam, the game is currently priced at $0.99, reflecting a significant promotional discount from its usual price. Ubisoft has previously used this strategy to boost player counts and engagement for titles that haven’t performed well. However, community feedback on Steam is largely negative, with many complaints focusing on DLC pricing rather than on the core gameplay.
| Hours Played (Total) | 334 million |
| Enemies Defeated | 4 billion+ |
| Leaps of Faith | 58 million+ |
| Cats Petted | 26 million |
| Release Date | March 20, 2025 |
| Current Steam Price | $0.99 |
Steam reviews tell a mixed story. One reviewer commented: “Avoid. If you hunt to get 100% completions, prepare to shell out $90 USD in DLC to get the last achievement for that hundo.” This frustration is clear — the core game isn’t the issue, but Ubisoft’s post-launch monetization strategy is facing backlash from players focused on completion.
What To Watch
- Whether Ubisoft will release unit sales data to give context to the hours-played and engagement figures. Without player base numbers, it’s tough to compare these stats against other open-world games.
- How the $0.99 promotional price on Steam impacts the review scores. A wave of new players could change sentiment, depending on how they feel about the DLC structure.
- Ubisoft’s timeline and pricing for DLC. With community reports suggesting $90 USD for full completion, the post-launch content strategy might become a PR challenge, even with strong engagement numbers.










