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    Reviews

    Thomas Was Alone

    Thomas Was Alone looks like a typical platformer. You pick it up, jump around with a few retro-style sprites, and eventually beat the game. But...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
    Thomas Was Alone looks like a typical platformer. You pick it up, jump around with a few retro-style sprites, and eventually beat the game. But what distinguishes it from all those other games out in the indie market is its distinct narrative tale as you move through the game. Thomas Was Alone mirrors what made...
  • Features

    On Freedom of Speech and Video Games

    There seems to be no shortage of politicians seeking to blame violent video games as the cause for the tragic Sandy Hook shooting, as opposed...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Kickstarter Focus: Blackspace

    Like Planetary Annihilation, Blackspace is a real-time strategy game that focuses on extraterrestrial mining and warfare. Unlike Planetary Annihilation, the focus is more on mining...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Kickstarter Focus: FIST OF AWESOME

    From a developer of Codemasters, Hard Lines, and Carmageddon comes a brand new game on the indie scene: FIST OF AWESOME (it’s even pronounced in...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    1

    What Can We Expect From New MMOs?

    With a plethora of MMOs constantly being released, there are a few elements that seem to be missing in all of them. Commercials focus on...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    1

    Time for Gaming to Expand its Audience?

    The Kinect and Move have had lackluster reception. They weren’t complete losses, but their sales paled in comparison to the Wii’s success. They were both...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Moving the Kinect into Unknown Territory

    The Kinect has had a lackluster lifetime, with few developers using it as more than a gimmick to translate some dance moves or make their...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    What Valve’s New Console Means for Gamers

    It’s been known for a while that Valve has been building its own PC system, designed for playing Steam games at optimal quality. However, what...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Should We Kill Gameplay?

    Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few...

    Sara Swanson
    by Sara Swanson 13 years ago11 years ago
  • Features
    5

    Why Are jRPGs So Persistent?

    With accusations of being a dying genre by some of the weirder journalists, the encroachment of western RPGs, and supposed ‘free passes’ in the critic...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago

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