• Project Totem Comic-Con Demo Preview

    One of the more fun and interesting gameplay experiences during this year’s San Diego Comic-Con was playing Project Totem at Microsoft’s Xbox Lounge, located at...

    Project Totem
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    One of the more fun and interesting gameplay experiences during this year’s San Diego Comic-Con was playing Project Totem at Microsoft’s Xbox Lounge, located at the Manchester Grand Hyatt during the convention. Project Totem was developed by Press Play, based in Copenhagen, Denmark. Press Play previously developed titles such as Max & the Magic Marker,...
    827
  • The Top Trends of 2012 in Gaming

    The year 2012 was an interesting year for gaming and there were a lot of quality games released throughout the calendar year, but a lot...

    Double Fine
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    The year 2012 was an interesting year for gaming and there were a lot of quality games released throughout the calendar year, but a lot more than just games happened in 2012. In fact, there were a bunch of trends throughout the industry that helped to define the year in gaming more so than the...
    823
  • Lamentations of an Old Wrestling Gamer in a Modern World

    I’ve been playing WWE ‘13 for the better part of a week now, and while I find the improvements made to the game over the...

    WWE 13
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    I’ve been playing WWE ‘13 for the better part of a week now, and while I find the improvements made to the game over the years to be endearing and fun, a part of me is still kind of frustrated with how slow the progress has been to finally get THQ and Yukes to produce...
    847

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