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  • Features
    2

    5 Biggest Videogame Timesinks of 2012

    2012 had some of the longest games ever released, if you look past all the shorter iOS applications that became proliferous this year. Being a...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    2

    Is Nintendo Lacking Online Growth?

    The Wii U’s launch has had its ups and downs, though the approaching January filled with almost zero game releases from Nintendo (aka one) can’t...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    8

    5 Games to Look Forward to This Holiday Season

    With Thanksgiving and Black Friday both behind us, the gift-giving holidays are creeping up! Whether you’re looking for gifts or browsing for your own curiosity,...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • A Realm Reborn
    Features

    Should Videogames be a Platform for Political Commentary?

    In a very drawn-out presentation from Square Enix about their FFXIV reboot, A Realm Reborn, the developers explain that they are still debating whether or...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    1

    Kickstarter Focus: The Last Door

    From the creators of Dungeon Defiler, Slalom, El Codex Del Peregrino, Rotorscope, and Iredia comes a new, interactive game focused on a free, online experience....

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    2

    How the Wii U Can Recover From its Post-Launch Woes

    The Wii U’s launch has been incredibly mixed—there’s news of older Wii games playing at 1080p, an incredibly cute data transfer loading screen, a price-your-own...

    Sara Swanson
    by Sara Swanson 13 years ago11 years ago
  • Features

    Why EA Needs to Get its Priorities Straight

    Electronic Arts has already made it clear that they are not interested in publishing new IPs for the remainder of this generation, but the logic...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    4 Ways the Wii U Attracts a Hardcore Audience

    The Wii U has plenty of redeeming traits  that help it compete with other consoles, present and future, and draw in a new crowd that...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Kickstarter Focus: FIST OF AWESOME

    From a developer of Codemasters, Hard Lines, and Carmageddon comes a brand new game on the indie scene: FIST OF AWESOME (it’s even pronounced in...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Should We Kill Gameplay?

    Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few...

    Sara Swanson
    by Sara Swanson 13 years ago11 years ago

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