• Kickstarter Focus: FIST OF AWESOME

    From a developer of Codemasters, Hard Lines, and Carmageddon comes a brand new game on the indie scene: FIST OF AWESOME (it’s even pronounced in...

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    From a developer of Codemasters, Hard Lines, and Carmageddon comes a brand new game on the indie scene: FIST OF AWESOME (it’s even pronounced in all-caps). Originally made as a testament of his love and strong bond to the developer’s girlfriend, the game is packed with a huge amount of retro action and bear-punching. After...
    825
  • Should We Kill Gameplay?

    Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few...

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    Gameplay has always been the most prominent feature of any game—which is only natural, since it’s what the whole medium focuses on. However, a few developers intend to do away with it entirely in their game The Astronauts—instead focusing on things such as the plot, graphics, and subverting any death consequences. The goal is ultimately...
    815
  • Kickstarter Focus: Bloom

    Bloom is an upcoming isometric RPG (similar to Bastion) that has a lot of promise when it comes to art, plot, and presentation. The preview...

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    Bloom is an upcoming isometric RPG (similar to Bastion) that has a lot of promise when it comes to art, plot, and presentation. The preview for it is beautiful and the development asides show that Studio Fawn has put a lot of thought into their creative process. Although the game has a huge goal on...
    815
  • Will This Be SquareEnix’s Last Generation?

    Hisachi Suzuki, Square Enix’s former president, stated in a tweet that Square’s merger with Enix failed and the company had ‘lost its vision for the...

    Hisachi Suzuki, Square Enix’s former president, stated in a tweet that Square’s merger with Enix failed and the company had ‘lost its vision for the future.’ With Square Enix’s lackluster sales and questionable titles lately, it’s easy to see why the company might be having trouble lately. The company is not the video game giant...
    833
  • DLC Console Exclusives Hurt Everyone

    It’s no mystery why gamers dislike paid DLC—companies have a habit of developing them before even launching the game and have fans pay extra to...

    It’s no mystery why gamers dislike paid DLC—companies have a habit of developing them before even launching the game and have fans pay extra to play the true full game. It’s not true of all DLC, but it’s certainly true of enough games to give DLC a bad reputation. However, whether or not DLC is...
    827
  • 4 Things We Can Expect From LucasArts

    The October 30th Disney acquisition of LucasFilm certainly led to speculation about the seventh Star Wars movie and its other major movie franchises, but it...

    The October 30th Disney acquisition of LucasFilm certainly led to speculation about the seventh Star Wars movie and its other major movie franchises, but it also has significant impact in the video game world. Here are five things we can expect from the video game division of LucasFilm, LucasArts, after its Disney acquisition. 4 Hordes...
    828
  • Cheap Pricing Will Give Sony the Lead Next Generation

    There’s currently a rumor going around that the new PS4 will be called the Orbis, that several versions are currently in the hands of developers,...

    There’s currently a rumor going around that the new PS4 will be called the Orbis, that several versions are currently in the hands of developers, and that the specs are not what we’ve all been expecting. While these rumors should be treated as just that—rumors—they are being confirmed by multiple sources, so it’s worth taking...
    844
  • Why Mobile Gaming Will Replace Handheld Gaming

    Handheld gaming has certainly had its ups and downs: the Nintendo DS was a huge seller and showed that the casual gamer could buy handhelds...

    Handheld gaming has certainly had its ups and downs: the Nintendo DS was a huge seller and showed that the casual gamer could buy handhelds along with consoles, while the lackluster PSP showed that graphics and power aren’t the best selling points of a handheld system. Although recent handheld systems have had their share of...
    837
  • Kickstarter Focus: Shadowgate

    One of the first point-and-click games to hit the markets and one that shaped the entire genre for decades to come, Shadowgate is finally able...

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    One of the first point-and-click games to hit the markets and one that shaped the entire genre for decades to come, Shadowgate is finally able to make a reappearance through the Kickstarter platform. Massively updating the graphics and UI with current-gen capabilities, the new Shadowgate looks amazing compared to other point-and-click adventures, and absolutely blows...
    820
  • 5 Ways Developers Can Make Their Game Accessible

    When you think of a stereotypical gamer, the first person that pops into your head probably isn’t blind, deaf, or missing any fingers. Even so,...

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    When you think of a stereotypical gamer, the first person that pops into your head probably isn’t blind, deaf, or missing any fingers. Even so, a quick search on Youtube will bring up several videos of people finding a way around their disabilities in order to enjoy the hobby they love. There are plenty of...
    839

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