• 5 Arcade Games that Need Modern Sequels

    The golden age of cabinet arcade games has long since passed, but the popularity of iPhone apps and flash games might be able to bring...

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    The golden age of cabinet arcade games has long since passed, but the popularity of iPhone apps and flash games might be able to bring them back again. No matter what generation of gaming you’re from, you probably grew up with an arcade nearby and can recognize one of these games. While they might not...
    830
  • Will This Be Sony’s Last Generation?

    The PS3 can last a while because of its efficient and powerful design—I wouldn’t be surprised if they skip next generation entirely. But there’s something...

    The PS3 can last a while because of its efficient and powerful design—I wouldn’t be surprised if they skip next generation entirely. But there’s something ominous about the way Sony is handling their systems and games as we approach the holiday season—and laying off half of their PR team simply adds fuel to the fire....
    827
  • Designing Around F2P

    Free-to-play has always been the biggest lie you could find in a gaming term. There is nothing that takes developers, publishers, running servers, or downloads...

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    Free-to-play has always been the biggest lie you could find in a gaming term. There is nothing that takes developers, publishers, running servers, or downloads that can truly end up being free. Free-to-play is only a phrase that means the consumer does not have to pay for a game’s package, and gets it for free....
    811
  • Weekly News Roundup – JAN 6 2013

    Happy New Year, everyone! This week has been very busy and plenty of holiday arts and crafts projects are surfacing. The Pokémon lego builds are...

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    Happy New Year, everyone! This week has been very busy and plenty of holiday arts and crafts projects are surfacing. The Pokémon lego builds are pretty cute, but the Big Daddy one sort of trumps them. We finally have official, solid proof of the next Xbox in the form of an E3 counter from Microsoft,...
    823
  • The Xbox One and PlayStation 4 Backwards Compatibility Fallacy

    One of the big drawbacks for the Xbox One and PlayStation 4 has seemed to be that neither console has any intentions of playing your...

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    One of the big drawbacks for the Xbox One and PlayStation 4 has seemed to be that neither console has any intentions of playing your last generation’s games right off of the disc like you’d wish. Sony has a plan involving streaming of some sort with their Gaikai service, but nothing about it is clear....
    853
  • Broforce Hands-On PlayStation 4 Preview

    During the 2014 PlayStation Experience, I got the chance to play the awesome little indie title, Broforce. Broforce is a classic, nostalgic side-scrolling, action-adventure platform...

    Broforce
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    During the 2014 PlayStation Experience, I got the chance to play the awesome little indie title, Broforce. Broforce is a classic, nostalgic side-scrolling, action-adventure platform game. So far, the game has been available to play for early access. The first time I actually got to pick up and play the game was at Playstation Experience....
    830
  • Why New IPs Keep the Industry Alive

    Recently a representative of Sony, Fergal Gara, explained that Sony intended to keep publishing new IPs well into the life of the Playstation 3. Despite...

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    Recently a representative of Sony, Fergal Gara, explained that Sony intended to keep publishing new IPs well into the life of the Playstation 3. Despite having a next-gen console in development, the emphasis on new IPs has not slowed down for either Sony or Microsoft: both consoles continue to acquire and publish entirely new games...
    826
  • Kickstarter Focus: MAK

    MAK (pronounced ‘make’) arguably contains the best relative gravity of any game ever designed—and just as well, since the game is based around it. The...

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    MAK (pronounced ‘make’) arguably contains the best relative gravity of any game ever designed—and just as well, since the game is based around it. The game gives you a character that can jump from rock to rock through space, along several different building blocks (literally—they are cube-shaped) to help you travel or defend your territory....
    813
  • PlayStation Home: Interesting Idea with Weak Execution

    Sony debuted PlayStation Home in December 2008. So, at the time of its closure on March 2015, the community’s existence will be a little over...

    PlayStation Home
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    Sony debuted PlayStation Home in December 2008. So, at the time of its closure on March 2015, the community’s existence will be a little over six years. As a hardcore PlayStation fanatic and owner of all the PlayStation consoles, I generally had no time for PlayStation Home. I recall checking out Home two or three...
    845
  • Kickstarter Focus: Devil’s Cove

    Looking like a game fresh off the PC shelves of Wal-mart (you know the ones I’m talking about), Devil’s Cove is a curious addition to...

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    Looking like a game fresh off the PC shelves of Wal-mart (you know the ones I’m talking about), Devil’s Cove is a curious addition to the growing library of game pitches on Kickstarter. Made by an independent company who had the luxury of making dozens of games before, the game’s demo has a unique mix...
    822

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