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    Features

    Kickstarter Focus: Anima – Gate of Memories

    Stemming from the intensely popular Anima tabletop game, Anima: Gate of Memories is an artistic action RPG that draws from many inspirations such as Kingdom...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
    Stemming from the intensely popular Anima tabletop game, Anima: Gate of Memories is an artistic action RPG that draws from many inspirations such as Kingdom Hearts and God of War. Their goal is to animate the complex world that the original games have crafted in such detail and create an RPG world that gamers can...
  • Features, Gaming
    1

    Do MUD’s and ASCII Graphics Provoke Insanity Part II

    It is May and outside the sky is so dark that if someone told me that Shenron was being summoned I might believe them.  To...

    Chris Le'John
    by Chris Le'John 12 years ago12 years ago
  • Features

    Weighing the Balance Between Gameplay and Story

    If there ever was a push-and-pull within the gaming world, it would have to be that imaginary line that exists between gameplay and story. For...

    Dave Walsh
    by Dave Walsh 13 years ago13 years ago
  • Features

    Is it Time for Another Desmond Game?

    Recently rumors have leaked surrounding a new Assassin’s Creed game—the first details a new game with co-op to be released in 2013, while the second...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Kickstarter Focus: AERO

    Backed and helped by Bill Nye himself, AERO is a game that explains the complex parts of aerodynamics as a simple game. Rarely do educational...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    1

    Is This the Golden Age of Gaming?

    As the next generation of consoles is still under construction, now is a good time to take a look back on the history of gaming...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    A Look Back on 2012

    2012 was the first year that I entered into both game journalism and game development, and it’s allowed me to see plenty of things in...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    1

    Time for Gaming to Expand its Audience?

    The Kinect and Move have had lackluster reception. They weren’t complete losses, but their sales paled in comparison to the Wii’s success. They were both...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Reviews

    Thomas Was Alone

    Thomas Was Alone looks like a typical platformer. You pick it up, jump around with a few retro-style sprites, and eventually beat the game. But...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features

    Designing Around F2P

    Free-to-play has always been the biggest lie you could find in a gaming term. There is nothing that takes developers, publishers, running servers, or downloads...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago

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