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dlc

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    Reviews

    BioShock Infinite: Burial At Sea – Chapter 1

    ‘Is it someone new?’ asks the preacher in BioShock Infinite, poetically harking back to the ghoulish splicer’s welcoming sentiment in 2007’s BioShock. Back in March...

    Albert Hong
    by Albert Hong 12 years ago12 years ago
    ‘Is it someone new?’ asks the preacher in BioShock Infinite, poetically harking back to the ghoulish splicer’s welcoming sentiment in 2007’s BioShock. Back in March 2013, this was just sheer fan service – an intelligent pat on the back for the fans that subsisted the franchise for 6 years. Now as we head towards the...
  • Features

    How Electronic Arts Can Win Back Support of Gamers

    Well, they’ve done it. Electronic Arts has once again won The Consumer’s Worst Company in America, thanks to angry gamers on the internet banding together...

    Dave Walsh
    by Dave Walsh 12 years ago12 years ago
  • Features

    Sometimes Microtransactions and In-Game DLC Make Sense

    There has been an uproar of late over some discussion of EA working microtransactions and DLC unlocks into more, if not all of their upcoming...

    Dave Walsh
    by Dave Walsh 12 years ago12 years ago
  • Features
    1

    Should We Be Able to Sell Used Digital Games?

    While it might seem like common sense that you can’t sell something that doesn’t physically exist, the option of selling used digital content obtained through...

    Sara Swanson
    by Sara Swanson 12 years ago12 years ago
  • Reviews

    Skyrim: Dragonborn

    Bethesda have had a tendency in the past to lose focus with their DLC offerings. Whether it be the expansion packs that don’t quite slot...

    Albert Hong
    by Albert Hong 13 years ago12 years ago
  • Features

    The Pros and Cons of the DLC Trend in Gaming

    If there ever was a more vilified entity in gaming than the dreaded DLC (downloadable content), I’m not sure that I’ve ever seen it. It...

    Dave Walsh
    by Dave Walsh 13 years ago13 years ago
  • Features

    DLC Console Exclusives Hurt Everyone

    It’s no mystery why gamers dislike paid DLC—companies have a habit of developing them before even launching the game and have fans pay extra to...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Reviews

    Serious Sam BFE: Jewel of the Nile DLC

    Plenty of shooters divide their development into two teams; one for the single-player campaign, and one for the multiplayer.  Sometimes this involves using two entirely...

    Charles Battersby
    by Charles Battersby 13 years ago12 years ago
  • Borderlands 2
    Features

    Season Passes Expand the Games Industry

    Over the past year, many triple-A titles such as Assassin’s Creed III, Black-Ops II, Borderlands II, and Quantum Conundrum have released with a DLC Season...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago
  • Features
    1

    Don’t Waste Time Hating on DLC

    Downloadable content obviously has its downsides, and I myself have repeatedly pointed to it as a huge problem for the industry. It seems like a...

    Sara Swanson
    by Sara Swanson 13 years ago13 years ago

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