Pacific Drive
Ironwood Studio · Kepler Interactive
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Community Pulse
“Poorly balanced difficulty, I'm playing on normal and the game is already unforgiving. The repetitive looting > repairing > completing the 30 min long and boring objective while suffering from anomalies gets really tough when you start to explore the game deeper. At some points you can get stuck eas”
“Poorly balanced difficulty, I'm playing on normal and the game is already unforgiving. The repetitive looting > repairing > completing the 30 min long and boring objective while suffering from anomalies gets really tough when you start to explore the game deeper. At some points you can get stuck eas”
“Poorly balanced difficulty, I'm playing on normal and the game is already unforgiving. The repetitive looting > repairing > completing the 30 min long and boring objective while suffering from anomalies gets really tough when you start to explore the game deeper. At some points you can get stuck eas”
“Poorly balanced difficulty, I'm playing on normal and the game is already unforgiving. The repetitive looting > repairing > completing the 30 min long and boring objective while suffering from anomalies gets really tough when you start to explore the game deeper. At some points you can get stuck eas”