Metaphor ReFantazio
Atlus · SEGA
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“After 140 hours, I really can't recommend Metaphor: ReFantazio. The game is far too heavily scripted, repetitive and, at times, feels like it's actively wasting your time. The endless Archetype-learning animations are a perfect example. If you actually use the system across the whole party, you c”
“After 140 hours, I really can't recommend Metaphor: ReFantazio. The game is far too heavily scripted, repetitive and, at times, feels like it's actively wasting your time. The endless Archetype-learning animations are a perfect example. If you actually use the system across the whole party, you c”
“After 140 hours, I really can't recommend Metaphor: ReFantazio. The game is far too heavily scripted, repetitive and, at times, feels like it's actively wasting your time. The endless Archetype-learning animations are a perfect example. If you actually use the system across the whole party, you c”
“After 140 hours, I really can't recommend Metaphor: ReFantazio. The game is far too heavily scripted, repetitive and, at times, feels like it's actively wasting your time. The endless Archetype-learning animations are a perfect example. If you actually use the system across the whole party, you c”