Lies of P
Round8 Studio · NEOWIZ
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“Eh. I didn't like it. I tried to get into it but the game is lackluster. The fighting is okay, there's nothing novel, unique, or special about it. It doesn't feel particularly impactful. The idea of having to maintain your weapon in real-time to keep your weapon sharp enough to do damage with.”
“Eh. I didn't like it. I tried to get into it but the game is lackluster. The fighting is okay, there's nothing novel, unique, or special about it. It doesn't feel particularly impactful. The idea of having to maintain your weapon in real-time to keep your weapon sharp enough to do damage with.”
“Eh. I didn't like it. I tried to get into it but the game is lackluster. The fighting is okay, there's nothing novel, unique, or special about it. It doesn't feel particularly impactful. The idea of having to maintain your weapon in real-time to keep your weapon sharp enough to do damage with.”
“Eh. I didn't like it. I tried to get into it but the game is lackluster. The fighting is okay, there's nothing novel, unique, or special about it. It doesn't feel particularly impactful. The idea of having to maintain your weapon in real-time to keep your weapon sharp enough to do damage with.”