<p>Sega was once a major gaming hardware manufacturer&comma; and in those good old days they created an extensive catalog of classic games and franchises for their consoles&period;  Recently they’ve done the current generation a service by updating their older hits as downloadable HD titles&period;  Some of these&comma; like <em>Jet Set Radio<&sol;em>&comma; or <em>Nights Into Dreams<&sol;em> are bringing cult hits to a new generation of players&period;  With their latest HD re-vamp&comma; Sega has put the focus on their most famous franchise&comma; and have made a product that is laser targeted at Sonic’s existing fans&comma; while not offering much for people who aren’t already on this furry blue bandwagon&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><em>Sonic Adventure 2<&sol;em> was the game that introduced Shadow The Hedgehog&comma; which will give it a certain appeal to fans who only know Shadow as one of the many supporting critters in the Sonicverse&period;  Speaking of the extended family of fuzzballs&comma; <em>Sonic Adventure 2<&sol;em> lets players not only control Sonic and Shadow&comma; but four other members of the gang&period; These are divided into a Hero storyline&comma; and a Villain storyline&period;  The heroes are Sonic&comma; Knuckles&comma; and Tails&comma; and the villains are Shadow&comma; Dr&period; Eggman&comma; and Rouge the Bat&period;<&sol;p>&NewLine;<p>Players can focus on one story before checking out the other perspective&comma; or they can pursue these simultaneously by bouncing back and forth after each chapter&period;  It’s a very clever way to form a narrative&comma; and different players will be able to explore it in different ways&comma; getting the various perspectives in different orders&period;<&sol;p>&NewLine;<p>While the two story lines are a nifty idea&comma; the heroic characters play pretty much the same way as their villainous counterparts&period;  Sonic and Shadow&colon; basically the same thing&period;  Knuckles and Rogue the Bat&quest;   both glide and climb walls in a similar fashion&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>How could the robot-building villain Doctor Eggman possibly control like the flying fox Tails&quest;  Simple&comma; put both of them in robot walkers with machine guns &lpar;Tails does get to use his traditional flying powers in some parts of the game&comma; though&rpar;&period;  Not only do the characters control in very similar fashions&comma; but the levels they explore tend to be strikingly similar as well&period;<&sol;p>&NewLine;<p>As was almost always the case with third person adventure games in the old days&comma; the camera is a mess&period;  When originally released in 2001&comma; the game’s negative criticism was mostly based on this&period;  Now&comma; eleven years later&comma; it’s still a huge frustration&period;  The HD re-release does make use of the second analog stick to swivel the camera&comma; but this is only of moderate aid because the camera still tries to center itself despite what the Player wants&comma; and locks onto the enemy during boss battles&period;<&sol;p>&NewLine;<p>Because <em>Sonic Adventure 2<&sol;em> has players controlling six different characters&comma; this means that each of them has their own distinct camera problems&period;  Knuckles’ can climb walls&comma; but when he’s near a ledge&comma; the camera swings wildly trying to keep him in frame&comma; and making it hard to see what’s around him&period;<&sol;p>&NewLine;<p>Tails and Doctor Eggman pilot robots with guns mounted on the front&comma; however players can’t look in one direction while moving in another&comma; and this leads to just sweeping the levels with the lock-on button&comma; and letting the auto-aim do the work at random&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>While the game definitely has its frustrations&comma; it does have some cool features too&period;   As players make their way through levels&comma; they’ll come across cute little creatures called Chao&period;  After each level&comma; players will be able to visit their &OpenCurlyDoubleQuote;Chao Garden” where they can let loose the critters they found&comma; and grow new ones in a minigame&period;  Collecting them all justifies multiple runs through the campaign&comma; and reminds players to slow down when they get the chance&period;<&sol;p>&NewLine;<p>There are also a bunch of other minigames&comma; including the extra material that was added in with the Gamecube version of <em>Sonic Adventure 2<&sol;em>&period;   This HD edition plays in widescreen too&comma; and does have some graphical updates&period;  Because the characters are cartoonish anthropomorphic animals&comma; there was never an attempt at hyper-realism anyway&comma; so it still looks pretty good&period;<&sol;p>&NewLine;<p>If you aren’t already a <em>Sonic the Hedgehog<&sol;em> fan&comma; then this HD re-release of <em>Sonic Adventure 2<&sol;em> is not the game that will convert you&period;  Sonic fans&comma; especially younger ones who weren’t around to play it when it hit the Dreamcast in 2001 will probably take a much stronger liking to this very dated game&period;  Other gamers who don’t remember the Dreamcast days are better off grabbing one of Sega’s other recent HD re-releases&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1753737663 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1753737663" data-essb-postid&equals;"9715" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;9715&sol;sonic-adventure-2&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;9715&sol;sonic-adventure-2&sol;" data-essb-instance&equals;"1753737663"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F9715&percnt;2Fsonic-adventure-2&percnt;2F&t&equals;Sonic&plus;Adventure&plus;2" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F9715&percnt;2Fsonic-adventure-2&percnt;2F&t&equals;Sonic&plus;Adventure&plus;2&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1753737663&&num;39&semi;&rpar;&semi; 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Charles is a proud contributor to Explosion, as well as the Xbox/ PC Department Lead at Player Affinity, a weekly columnist for Default Prime, a reviewer at The Indie Game Magazine, and a Special Agent at the U.S. Department of Electronic Entertainment.
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