<p>Exclusive games are a major selling point for consoles that can push them from mediocre machinery to a worthwhile purchase&period; Having a certain niche or target audience to cater a console&&num;8217&semi;s games library as a whole to has helped Nintendo&comma; Microsoft&comma; and Sony all find their legs in the industry&period; However&comma; as time goes on&comma; exclusives are becoming less and less of a console-defining feature and more and more of a way for companies to monopolize on games and their fans&period; This is especially visible this current generation with Microsoft&&num;8217&semi;s exclusive DLC policies and the negative fanfare surrounding Bayonetta 2&&num;8217&semi;s exclusive release on the Nintendo Wii U&period; Since exclusives have become&comma; well&comma; exclusively a way for companies to monopolize the ideas of third-party developers&comma; isn&&num;8217&semi;t it time to stop supporting them&quest;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>There are both positive and negative reasons that games become exclusives&period; The Bayonetta 2 case is positive&comma; believe it or not&&num;8211&semi;<a href&equals;"http&colon;&sol;&sol;www&period;examiner&period;com&sol;article&sol;bayonetta-2-exclusivity-on-wii-u-explained-not-meant-to-alienate-fans">Nintendo was the only publisher willing to lend them a hand<&sol;a> in publishing a sequel to their game&period; However&comma; this did not stop a slew of<a href&equals;"http&colon;&sol;&sol;www&period;cinemablend&period;com&sol;games&sol;Bayonetta-2-Wii-U-Exclusivity-Spawns-Hate-Filled-Messages-From-Fans-46981&period;html"> negative feedback<&sol;a> from the franchise&&num;8217&semi;s own fans&period; Since the game was originally published for the XBOX 360 and Playstation 3&&num;8211&semi;and made no appearance on the Wii or any Nintendo console&&num;8211&semi;making the switch over to the Wii U has forced their customers to purchase yet another console if they want to enjoy the game&period; Along with that&comma; they probably have very few fans existing in the fanbase Nintendo has built&&num;8211&semi;meaning the move is certainly losing it some fans because of exclusivity alone&period; At the same time&&num;8211&semi;if the developers did not choose to become a Nintendo exclusive&comma; there would have been no game to publish in the first place&period; It&&num;8217&semi;s a lose&sol;lose situation for them&comma; but they have chosen to publish their games against the odds&period;<&sol;p>&NewLine;<p>When Fez developer Polytron tried to fix their game with a patch&comma; they were met with a huge &dollar;10&comma;000 price for updating their game&comma; even though it was a simple tweak&period; Because they had signed over the game as exclusive for at least a six-month period&comma; and because they had already patched the game in the first place&comma; the developers had no means to patch their game or move to another platform to deliver a better game&period; This is another situation in which developers and gamers alike were hurt by an exclusive policy&&num;8211&semi;and they had to sign it&comma; if they wanted their game to be published on XBLA in the first place&period; This kind of monopoly has never been identified as such&comma; but it&&num;8217&semi;s about time that we as gamers&&num;8211&semi;as well as developers&&num;8211&semi;start to suspect companies who intend to limit games to their company alone&period; This is not beneficial to the developer or gamer&comma; and it can restrict games from achieving their full potential&period;<&sol;p>&NewLine;<p>When companies make it a policy to buy out games as exclusives and hinder their development or publishing rights on other platforms&comma; that&&num;8217&semi;s enough to constitute calling their practices monopolizing&period; Although I have put Microsoft on the spot here&comma; all of the major game companies have done this in the past&period; The plain fact of the matter is that if you have to throw money at third-party developers in order for them to make a game exclusive for you&comma; and then hinder their progress on other platforms&comma; you aren&&num;8217&semi;t even trying to do business ethically&period; Hopefully this is both the first and last generation that we tolerate this kind of behavior from large-scale video game publishers&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<&sol;p>&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;2032919853 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;2032919853" data-essb-postid&equals;"8506" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;8506&sol;is-it-time-to-say-goodbye-to-exclusives&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;8506&sol;is-it-time-to-say-goodbye-to-exclusives&sol;" data-essb-instance&equals;"2032919853"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F8506&percnt;2Fis-it-time-to-say-goodbye-to-exclusives&percnt;2F&t&equals;Is&plus;it&plus;Time&plus;to&plus;Say&plus;Goodbye&plus;to&plus;Exclusives&percnt;3F" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F8506&percnt;2Fis-it-time-to-say-goodbye-to-exclusives&percnt;2F&t&equals;Is&plus;it&plus;Time&plus;to&plus;Say&plus;Goodbye&plus;to&plus;Exclusives&percnt;3F&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;2032919853&&num;39&semi;&rpar;&semi; 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  1. Exclusives should be kept. I helps with competition and keeps focus on programming and other skills to that particular console. What should not happen is taking a game that was on two consoles and making the sequel ,to said game, exclusive to a new console. Platinum games established a fan base with Bayonetta on the PS3 and 360. It would have been better to release Bayonetta 2 on all 3 consoles. It’s insulting to limit that series, solely to one console that never had the first game in the previous generation.

  2. I hated how Monster Hunter did this. Tri just had to jump to Nintendo Wii and forced all the fans to buy a Wii. Now Tri G and MH4 are exclusive to Wii U and 3ds, now have to pick up fans those. This sucks….

  3. Since the game was originally published for the XBOX 360 and Playstation 3…

    Mute Point, FF was a Nintendo exclusive until VII, this shit happen #dealwithit

    When Fez developer Polytron tried to fix their game with a patch, they were met with a huge $10,000

    Mute point, he choose to go exclusive with xbox live and did not read the full contract.

    Well we could have a world like that if all third parties get their games in all consoles.

I picked up a B.A. in English with a specialty in Poetry. I also draw manga-inspired webcomics and play far too much Minecraft in my free time. My favorite game is Legend of Zelda: Majora's Mask, while my favorite series is Suikoden!
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