<p>As of December 1&comma; Bungie has launched updated 1&period;1 for Destiny&period; The update for this week includes some curious changes to Exotic weapons and gear&period; According to the Destiny development team&comma; the changes for the patch were made in anticipation of Destiny&&num;8217&semi;s first downloadable expansion&comma; The Dark Below&comma; which is due out next week&period; I am ambivalent about some of the changes&comma; but I am curious to see how well they work in practice&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The biggest change with the 1&period;1 update is that Exotic armor and weapons for the game no longer require Ascendant Materials for upgrades&period; That means if you have an Exotic weapon or armor piece that is not fully upgraded&comma; no more Ascendant Shards or Ascendant Energy pieces are needed to complete the upgrade&period; That is good news&period; However&comma; the bad news is that Exotic gear requires a new upgrade material called Exotic Shards&period; So basically&comma; Ascendant Energy and Ascendant Shards have been subbed with Exotic Shards&period; Exotic Shards can only be obtained from Xur&comma; who is only available at the Tower over the weekends or by dismantling unwanted exotics&period; I am not thrilled about the need for such a limited material in order to finish upgrading Exotic gear&comma; especially for a game that has no trading system between users&period; Fortunately&comma; only the final upgrade node for Exotic gear requires the Exotic Shards&period;<&sol;p>&NewLine;<p>One new favorable change&colon; Exotics will have a higher base attack value with a streamlined upgrade range&period; Hopefully&comma; that will expedite the ability upgrade Exotic gear quickly&period; In addition to the aforementioned changes&comma; there have been a great deal of buffs to various Exotic weapons&comma; including Thorn&comma; Bad Juju&comma; Suros Regime and Monte Carlo&period; Some of the buffs could have mixed results&period; Ultimately&comma; it will take more extensive utilization of the gear&comma; in practice&comma; to determine how well the buffs turn out&period;<&sol;p>&NewLine;<p>Unfortunately&comma; Bungie has opted to fix another exploit for the Vault of Glass Raid&period; During the Raid&comma; players figured out a strategy to defeat the Templar by knocking it over the edge of its platform&period; I see no point of the hotfix&period; What is wrong with finding alternate ways to defeat a boss&quest; Isn&&num;8217&semi;t the practice of finding strategies for how to defeat a boss part of gaming&quest; It is disappointing to see Bungie hotfix issues such as this&comma; rather than addressing the more prevalent issues of the game&comma; such as the frustrating loot drops or the utter uselessness of the Cryptach and the Gunsmith&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The Bungie announcement for Update 1&period;1 claims that reputation reward packages have increased the chance of receiving Legendary Engrams for the Cryptarch&period; In addition&comma; reputation gains for the Cryptarch have been reduced&period; Honestly&comma; I could care less that reputation gain from Engrams for the Cryptarch has been lessened&period; A higher reputation for the Cryptarch has not really made a difference in the game at all for me&period; I will believe in increased chances for Legendary Engrams when I see it&period;<&sol;p>&NewLine;<p>There is one major positive change in the update&period; Players can finally buy upgrade materials and resources at the Tower&period; This is a change I have wanted to see for quite some time&period; So&comma; that means Spinmetal&comma; Relic Iron&comma; Spirit Bloom and Helium Filaments may all be purchased from the Vanguard and Crucible Quartermasters&period; Since the launch of the game&comma; players have been able to exchange upgrade materials for items like Crucible marks&period; I saw no reason players could not barter marks in exchange for upgrade materials&period; The new feature represents a constructive change&comma; since farming for upgrade materials can be one of the more tedious and dull activities for the game&period;<&sol;p>&NewLine;<p>Overall&comma; there are some pros and cons to the Update 1&period;1 for Destiny&period; It will be interesting to see how much the Exotic buffs will either improve or diminish the gameplay&comma; especially before the release of The Dark Below&period; Destiny&colon; The Dark Below is due out on December 9&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1039870628 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1039870628" data-essb-postid&equals;"78792" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;78792&sol;destiny-update-1-1-breakdown-analysis&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;78792&sol;destiny-update-1-1-breakdown-analysis&sol;" data-essb-instance&equals;"1039870628"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F78792&percnt;2Fdestiny-update-1-1-breakdown-analysis&percnt;2F&t&equals;Destiny&percnt;3A&plus;Update&plus;1&period;1&plus;Breakdown&plus;and&plus;Analysis" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F78792&percnt;2Fdestiny-update-1-1-breakdown-analysis&percnt;2F&t&equals;Destiny&percnt;3A&plus;Update&plus;1&period;1&plus;Breakdown&plus;and&plus;Analysis&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1039870628&&num;39&semi;&rpar;&semi; 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Jeffrey Harris, a pop-culture, entertainment, and video game journalist and aficionado, resides in Los Angeles. He is a staff writer for games, movies/TV, MMA and Wrestling and contributor to Popgeeks.net and Toonzone.net. He is a graduate of The University of Texas at Austin's Radio, TV, Film program.
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