<p>I have been hearing people talking about how we might see Gamescom overtake E3 in the next few years in terms of biggest video game conference&period;  Gamescom has begun to grow at an incredible rate&comma; but I think this year provides a different kind of statement for how developers and publishers view the European conference&period;  Instead of Sony and Microsoft saving their largest announcements for Gamescom&comma; it feels more like they are saving their ambitious announcements for the conference&period;  While E3 is &&num;8212&semi; and&comma; for the foreseeable future&comma; will be &&num;8212&semi; the stage for sure-fire announcements&comma; Gamescom seems like a place where underrated announcements&comma; aimed for a specific audience&comma; can get some traction&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>E3 is always going to be a big event because it draws the mainstream press&period;  While USA Today or CNN aren’t going to cover the most recent trailer for Shadow Realms&comma; they all seem to be interested in flying to Los Angeles for a week to cover the biggest announcements in the industry&period;  Condensing gaming’s biggest news into one week is convenient to the people who aren’t following the day-in-day-out slog of video games&period;  So why can’t can’t Gamescom be that event&quest;  Because North American mainstream outlets don’t care&comma; and in the current world we live in North American sales are still the highest profile battleground for Sony and Microsoft&period;<&sol;p>&NewLine;<p>In a way&comma; it is the same high profile which hurts E3&period;  Because an international spotlight is on the industry&comma; the press conferences are usually an opportunity to simply assure the masses of video game status quo&period;  Sony wants you to know they’re still working on an Uncharted game&comma; Microsoft wants you to see the latest Call of Duty&comma; Ubisoft trots out Assassin’s Creed&comma; and EA wants you to see what they’ve done with Madden&period;  Maybe some indie games make their way to the stage&comma; but that is more of a hearts-and-minds play &&num;8212&semi; an olive branch to the important indie market&period;<&sol;p>&NewLine;<p>What we saw at Gamescom was risky&comma; controversial&comma; and exciting&period;  Wild is a game which strikes a chord with anyone who follows games closely to be familiar with Michel Ancel’s work&comma; but it is not something the average consumer would be interested in&period;  Ancel’s games have never sold on par with Assassins’ Creed&comma; Halo&comma; or Metal Gear&comma; they simply just don’t have mainstream pull&period;  The same goes for Hellblade&period;  Try explaining Ninja Theory’s work to the average passer-by and you’ll likely get little more than a confused shrug of the shoulders&period;  But the next project from the studio who made Heavenly Sword&comma; Enslaved&colon; Odyssey to the West&comma; and DmC&colon; Devil May Cry would excite a particular crowd&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Over the last few years&comma; Gamescom has solidified itself as fertile ground for new and inventive ideas&period;  It was where the first International was held back in 2011&period;  Last year&comma; Sony used the European press conference to announce the PlayStation 4’s release date&period;  Microsoft announced the full launch lineup for the Xbox One&period;  It could be argued Gamecom has been used as E3 clean-up&comma; adding the final details to announcements which came at the North American counterpart&period;  But that doesn’t really feel like the case&period;  It feels like these companies have viewed Gamescom as an audience more intersted in the minutia of announcements&period;<&sol;p>&NewLine;<p>In some ways&comma; the argument that Gamescom is bigger than E3&comma; already holds water&period;  To someone who loves games&comma; who is always looking for new titles in every genre&comma; Gamescom held a lot of announcements that truly excited me&comma; whereas E3 was a giant shoulder shrug&period;  Even the exciting news&comma; like Bloodborne or the Master Chief Collection had already been leaked&comma; as if Sony and Microsoft wanted to test waters before revealing the news to the public&period;  The news at Gamescom felt more unexpected&period;  There were no&comma; &OpenCurlyDoubleQuote;and one last thing…” moments&comma; but there were smaller reveals which really grabbed people’s attention&period;<&sol;p>&NewLine;<p>It’s possible that one day Gamescom will be the bigger show&comma; with more mainstream media&comma; and more international attention&period;  Held on a European stage as console gaming finds new markets in untapped countries&comma; Gamescom might become the E3 of the future&period;  But I hope not&period;  I hope it continues to be a place where sub-blockbuster projects get a time to shine&period;  Where games like Shadow Realms&comma; The Vanishing of Ethan Carter&comma; and Everybody’s Gone to the Rapture can find time on stage&period;  E3 may forever be the larger show&comma; where the news is hardly new and the money-makers are paraded about like beauty pageant contestants&comma; but I hope Gamescom can forever be the show where the unexpected happens&comma; where the other guys get their time to shine&period;  Gamescom may not&comma; and may never&comma; be bigger than E3&comma; but hopefully it remains cooler&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;679419800 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;679419800" data-essb-postid&equals;"67670" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;67670&sol;what-e3-could-learn-from-gamescom&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;67670&sol;what-e3-could-learn-from-gamescom&sol;" data-essb-instance&equals;"679419800"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F67670&percnt;2Fwhat-e3-could-learn-from-gamescom&percnt;2F&t&equals;What&plus;E3&plus;Could&plus;Learn&plus;from&plus;Gamescom" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F67670&percnt;2Fwhat-e3-could-learn-from-gamescom&percnt;2F&t&equals;What&plus;E3&plus;Could&plus;Learn&plus;from&plus;Gamescom&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;679419800&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-facebook essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;facebook"><svg class&equals;"essb-svg-icon essb-svg-icon-facebook" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg" width&equals;"16" height&equals;"16" viewBox&equals;"0 0 16 16"><path d&equals;"M16 8&period;049c0-4&period;446-3&period;582-8&period;05-8-8&period;05C3&period;58 0-&period;002 3&period;603-&period;002 8&period;05c0 4&period;017 2&period;926 7&period;347 6&period;75 7&period;951v-5&period;625h-2&period;03V8&period;05H6&period;75V6&period;275c0-2&period;017 1&period;195-3&period;131 3&period;022-3&period;131&period;876 0 1&period;791&period;157 1&period;791&period;157v1&period;98h-1&period;009c-&period;993 0-1&period;303&period;621-1&period;303 1&period;258v1&period;51h2&period;218l-&period;354 2&period;326H9&period;25V16c3&period;824-&period;604 6&period;75-3&period;934 6&period;75-7&period;951"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Share<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;twitter nolightbox essb&lowbar;link&lowbar;twitter&lowbar;x essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;x&period;com&sol;intent&sol;post&quest;text&equals;What&percnt;20E3&percnt;20Could&percnt;20Learn&percnt;20from&percnt;20Gamescom&amp&semi;url&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F67670&percnt;2Fwhat-e3-could-learn-from-gamescom&percnt;2F" title&equals;"Share on Tweet" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;x&period;com&sol;intent&sol;post&quest;text&equals;What&percnt;20E3&percnt;20Could&percnt;20Learn&percnt;20from&percnt;20Gamescom&amp&semi;url&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F67670&percnt;2Fwhat-e3-could-learn-from-gamescom&percnt;2F&&num;39&semi;&comma;&&num;39&semi;twitter&&num;39&semi;&comma;&&num;39&semi;679419800&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-twitter essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;twitter&lowbar;x"><svg class&equals;"essb-svg-icon essb-svg-icon-twitter&lowbar;x" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" viewBox&equals;"0 0 24 24"><path d&equals;"M18&period;244 2&period;25h3&period;308l-7&period;227 8&period;26 8&period;502 11&period;24H16&period;17l-5&period;214-6&period;817L4&period;99 21&period;75H1&period;68l7&period;73-8&period;835L1&period;254 2&period;25H8&period;08l4&period;713 6&period;231zm-1&period;161 17&period;52h1&period;833L7&period;084 4&period;126H5&period;117z"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Tweet<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;pinterest nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"&num;" title&equals;"Share on Pin It" onclick&equals;"essb&period;pinterest&lowbar;picker&lpar;&&num;39&semi;679419800&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-pinterest essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;pinterest"><svg class&equals;"essb-svg-icon essb-svg-icon-pinterest" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" width&equals;"32" height&equals;"32" viewBox&equals;"0 0 32 32" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg"><path d&equals;"M10&period;625 12&period;25c0-1&period;375 0&period;313-2&period;5 1&period;063-3&period;438 0&period;688-0&period;938 1&period;563-1&period;438 2&period;563-1&period;438 0&period;813 0 1&period;438 0&period;25 1&period;875 0&period;813s0&period;688 1&period;25 0&period;688 2&period;063c0 0&period;5-0&period;125 1&period;125-0&period;313 1&period;813-0&period;188 0&period;75-0&period;375 1&period;625-0&period;688 2&period;563-0&period;313 1-0&period;563 1&period;75-0&period;688 2&period;313-0&period;25 1-0&period;063 1&period;875 0&period;563 2&period;625 0&period;625 0&period;688 1&period;438 1&period;063 2&period;438 1&period;063 1&period;75 0 3&period;188-1 4&period;313-2&period;938 1&period;125-2 1&period;688-4&period;375 1&period;688-7&period;188 0-2&period;125-0&period;688-3&period;875-2&period;063-5&period;25-1&period;375-1&period;313-3&period;313-2-5&period;813-2-2&period;813 0-5&period;063 0&period;875-6&period;75 2&period;688-1&period;75 1&period;75-2&period;625 3&period;875-2&period;625 6&period;375 0 1&period;5 0&period;438 2&period;75 1&period;25 3&period;75 0&period;313 0&period;313 0&period;375 0&period;688 0&period;313 1&period;063-0&period;125 0&period;313-0&period;25 0&period;813-0&period;375 1&period;5-0&period;063 0&period;25-0&period;188 0&period;438-0&period;375 0&period;5s-0&period;375 0&period;063-0&period;563 0c-1&period;313-0&period;563-2&period;25-1&period;438-2&period;938-2&period;75s-1-2&period;813-1-4&period;5c0-1&period;125 0&period;188-2&period;188 0&period;563-3&period;313s0&period;875-2&period;188 1&period;625-3&period;188c0&period;75-1&period;063 1&period;688-1&period;938 2&period;688-2&period;75 1&period;063-0&period;813 2&period;313-1&period;438 3&period;875-1&period;938 1&period;5-0&period;438 3&period;125-0&period;688 4&period;813-0&period;688 1&period;813 0 3&period;438 0&period;313 4&period;938 0&period;938 1&period;5 0&period;563 2&period;813 1&period;375 3&period;813 2&period;375 1&period;063 1&period;063 1&period;813 2&period;188 2&period;438 3&period;5 0&period;563 1&period;313 0&period;875 2&period;688 0&period;875 4&period;063 0 3&period;75-0&period;938 6&period;875-2&period;875 9&period;313-1&period;938 2&period;5-4&period;375 3&period;688-7&period;375 3&period;688-1 0-1&period;938-0&period;188-2&period;813-0&period;688-0&period;875-0&period;438-1&period;5-1-1&period;875-1&period;688-0&period;688 2&period;938-1&period;125 4&period;688-1&period;313 5&period;25-0&period;375 1&period;438-1&period;25 3&period;188-2&period;688 5&period;25h-1&period;313c-0&period;25-2&period;563-0&period;188-4&period;688 0&period;188-6&period;375l2&period;438-10&period;313c-0&period;375-0&period;813-0&period;563-1&period;813-0&period;563-3&period;063z"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Pin It<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;mail nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"&num;" title&equals;"Share on Email" onclick&equals;"essb&lowbar;open&lowbar;mailform&lpar;&&num;39&semi;679419800&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-mail essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;mail"><svg class&equals;"essb-svg-icon essb-svg-icon-mail" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" width&equals;"32" height&equals;"32" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg" viewBox&equals;"0 0 60 60"><polygon points&equals;"60&comma;50&period;234 60&comma;9&period;944 39&period;482&comma;30&period;536 " &sol;><polygon points&equals;"0&comma;9&period;941 0&comma;50&period;234 20&period;519&comma;30&period;535 " &sol;><path d&equals;"M1&period;387&comma;8&period;5l21&period;002&comma;21&period;08c0&period;121&comma;0&period;051&comma;0&period;471&comma;0&period;415&comma;0&period;517&comma;0&period;519l5&period;941&comma;5&period;963c0&period;635&comma;0&period;591&comma;1&period;672&comma;0&period;59&comma;2&period;333-0&period;025l5&period;911-5&period;933c0&period;046-0&period;105&comma;0&period;4-0&period;473&comma;0&period;522-0&period;524L58&period;615&comma;8&period;5H1&period;387z" &sol;><path d&equals;"M38&period;07&comma;31&period;954l-5&period;5&comma;5&period;52c-0&period;73&comma;0&period;68-1&period;657&comma;1&period;019-2&period;58&comma;1&period;019c-0&period;914&comma;0-1&period;823-0&period;332-2&period;533-0&period;993l-5&period;526-5&period;546L1&period;569&comma;51&period;5h56&period;862L38&period;07&comma;31&period;954z" &sol;><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Email<&sol;span><&sol;a><&sol;li><&sol;ul><&sol;div>


0 Comments

Your email address will not be published. Required fields are marked *

Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
Exit mobile version
Send this to a friend