<p>Straight from Gamescom 2014&comma; Ubisoft released a brand new gameplay video for Assassin&&num;8217&semi;s Creed Unity&comma; featuring new commentary by Creative Director Alex Amancio&period; The delectable video really showcases the capabilities of this installment of franchise for the next-gen consoles&period; The video features Amancio running through an assassin mission for the game&&num;8217&semi;s protagonist&comma; Arno&comma; who is tasked with tracking down and eliminating a Templar minion&comma; Sivert&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">The missions take place in featured areas called Black Boxes&period; In a Black Box&comma; the player is given a set objective and can uniquely accomplish the mission however the player wishes&period; The video takes a stealth approach for the assassin mission&semi; but it looks like a direct approach&comma; while highly dangerous&comma; is still possible&period; The Black Box feature sounds similar&comma; in a way&comma; to what Monolith Productions is attempting with the Nemesis System for Middle-earth&colon; Shadow of Mordor&period; Although these features sound and look nice&comma; execution will be key&period; It will be interesting to see how the game rewards or perhaps punishes the player for unique approaches to missions&period; Does one beget more secrets than the other&quest; According to Amancio&comma; there are no actual linear pathways for the missions&comma; so we shall see&period;<&sol;span><&sol;p>&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">The video also provided another great look at one of the most exciting new additions to the franchise&&num;8211&semi; dynamic descent&period; However&comma; the game has not abandoned its roots&comma; since the Leap of Faith into a haystack is still an available play option&period;<&sol;span><&sol;p>&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">For the video&comma; the really king feature is the splendorous in-game recreation of Paris&&num;8217&semi; Notre Dame&period; The detail of the cathedral looks immense&period; The interior appears to be fully realized and is teaming with activity&period; I love that the Notre Dame Cathedral is a central set-piece for the game and can be explored for missions&period; The video emphasized stealth gameplay and kills&comma; which look more meticulous than ever&period;<&sol;span><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 3&period;0&period;1 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">The game did offer a couple of story tidbits&period; The video begins with a cutscene showing Arno&&num;8217&semi;s apparent master assigning him his mission&period; The mentor&&num;8217&semi;s lines conveniently set up the sequence for the video&comma; advising Arno to figure the plan out&comma; making the player a proxy for Arno&period; Arno&&num;8217&semi;s dispatching of Sivert leads to an apparent flashback into Sivert&&num;8217&semi;s memories with Sivert pursuing a subject called the &&num;8220&semi;King of Beggars&period;&&num;8221&semi; The sheer amount of detail and immersive gameplay in Assassin&&num;8217&semi;s Creed Unity looks absolutely epic&period; Ubisoft appears to be taking full advantage of the franchise&&num;8217&semi;s first trip to the next-gen consoles&period; Assassin&&num;8217&semi;s Creed Unity is set for an October 28 release for Xbox One&comma; PlayStation 4 and Windows PC&period;<&sol;span><&sol;p>&NewLine;<p>&lbrack;youtube url&equals;&&num;8221&semi;http&colon;&sol;&sol;youtu&period;be&sol;nF9bO-tPxKE&&num;8221&semi;&rsqb;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1264479578 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1264479578" data-essb-postid&equals;"67159" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;67159&sol;new-assassins-creed-unity-gameplay-video-showcases-great-depth-of-new-gen-technology&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;67159&sol;new-assassins-creed-unity-gameplay-video-showcases-great-depth-of-new-gen-technology&sol;" data-essb-instance&equals;"1264479578"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F67159&percnt;2Fnew-assassins-creed-unity-gameplay-video-showcases-great-depth-of-new-gen-technology&percnt;2F&t&equals;New&plus;Assassin&percnt;5C&percnt;26&percnt;23039&percnt;3Bs&plus;Creed&plus;Unity&plus;Gameplay&plus;Video&plus;Showcases&plus;Great&plus;Depth&plus;of&plus;New-Gen&plus;Technology" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F67159&percnt;2Fnew-assassins-creed-unity-gameplay-video-showcases-great-depth-of-new-gen-technology&percnt;2F&t&equals;New&plus;Assassin&percnt;5C&percnt;26&percnt;23039&percnt;3Bs&plus;Creed&plus;Unity&plus;Gameplay&plus;Video&plus;Showcases&plus;Great&plus;Depth&plus;of&plus;New-Gen&plus;Technology&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1264479578&&num;39&semi;&rpar;&semi; 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Jeffrey Harris, a pop-culture, entertainment, and video game journalist and aficionado, resides in Los Angeles. He is a staff writer for games, movies/TV, MMA and Wrestling and contributor to Popgeeks.net and Toonzone.net. He is a graduate of The University of Texas at Austin's Radio, TV, Film program.
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