<p>Thanks to Activision&comma; I got the chance to take a crack at the early playable Beta version of Bungie&&num;8217&semi;s Destiny for the PlayStation 4&period; Although I was able to run through single-player and multiplayer at the Electronic Entertainment Expo&comma; my time on the single-player mode was brief&period; For the purposes of the Beta&comma; I designed a Titan class character&period; In the playable Beta&comma; it appears that players have another character slot to create another character for the game&comma; if they wish&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">The game begins with some beautiful&comma; inspiring cinematics&period; In &&num;8220&semi;present day&comma;&&num;8221&semi; astronauts land on Mars and discover a large spherical entity that seems to be a version of the Monolith from 2001&colon; A Space Odyssey&period; The origin of the Traveler is unknown&period; It appears to be alien in nature&period; Based on the narration&comma; the Traveler is most likely a sentient&comma; autonomous and intelligent life form&period; Apparently&comma; the Traveler is benevolent because it helped spark a new golden age of mankind&period; With the help of the Traveler&comma; humans were able to migrate to and colonize other planets&period; Human lifespans tripled&period; The details of exactly how the Traveler helps with this are very unclear&period; However&comma; the new Golden Age was swiftly ended by the Traveler&&num;8217&semi;s enemy&comma; which is only referred to as the Darkness&period; Is it the Anti-Traveler&comma; perhaps&quest; Honestly&comma; the correlations of the Traveler and the Darkness sound reminiscent of Primus and Unicron from the Transformers franchise&period; Either way&comma; the Darkness caused a cataclysmic end that nearly wiped out mankind&period; The Traveler saved Earth and was able to build only one last city&comma; dubbed &&num;8220&semi;The City&comma;&&num;8221&semi; where humans can live and be protected by the Traveler&period;<&sol;span><&sol;p>&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">The gameplay picks up with an AI robot named Ghost &lpar;voiced by Peter Dinklage&rpar; searching the ruins of Old Russia&period; He locates the body&comma; which is the body of the player&&num;8217&semi;s character&period; The character is the player&&num;8217&semi;s own custom designed Guardian of the Tower&period; Ghost guides the Guardian through the ruins and locates weapons for him to battle the Fallen&comma; malevolent alien bounty hunters&period; The purpose of the Fallen and whom they serve is not clear&period; After fighting through some hordes of Fallen aliens&comma; Ghost guides the Guardian to a ship and escorts him to the Tower in the City&period; The Tower works as the game&&num;8217&semi;s social hub&period; Once the full game is released&comma; I assume The Tower is where gamers will be able to mingle with other players&period; The Tower is actually in third-person perspective&comma; unlike the single-player levels&comma; which are in first-person&period; Through some cut scenes and progression&comma; the Guardian learns about the Darkness and that it is his&sol;her task to help the other Guardians keep the Darkness at bay&period;<&sol;span><&sol;p>&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">In terms of story&comma; there are some intriguing elements&semi; but something is left to be desired&period; The names of everything sound quite weak and lacking in imagination&period; The City should have a more creative name than the City&period; The unseen antagonist&comma; the Darkness&comma; is an odd name&period; Bear in mind that Bungie apparently has a 10-year commitment in mind for this game&comma; so one can imagine many more details will be fleshed out later&period; That said&comma; the lack of backstory for the Guardian&comma; how the main Guardian character died and how Ghost is able to revive said Guardian is rather convoluted&period; If I were actually the Guardian&comma; I would not be gallivanting on quests until I received some type of answer&&num;8211&semi; especially&comma; if the Guardian was amnesic as the plot implies&period; <&sol;span><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">Besides that&comma; the game was a lot of fun to play&period; The Beta goes up to level 8 rank&period; Players will still get the chance to do a lot of customization&comma; get new upgrades and alternate wardrobe options for their character&period; During missions&comma; other players might already be in the area and you can team up&comma; which is quite interesting&period; Overall&comma; Destiny plays a lot more like a next-gen RPG than a first-person shooter&period;<&sol;span><&sol;p>&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">I like the combat and controls a lot&period; Getting into the game was relatively easy&comma; and combat becomes a lot more fun once your character starts getting upgrades with enhanced melee attacks&comma; grenades and jump lift abilities&period; One thing I appreciate about the combat is that enemies have their own life gauge&comma; so you will know exactly how much damage you are causing them&period; <&sol;span><&sol;p>&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">One problem I did frequently experience in the Beta was a server crash&period; The server crashes constantly killed the flow of the gameplay&period; Hopefully&comma; this will be fixed at launch&comma; considering a lot more people will be playing the game at that point&period; This is my problem with the always online games without a traditional single-player campaign&period; I was unable to finish a single multiplayer run because of the server crashes&period; <&sol;span><&sol;p>&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">The story does seem on the thin side&period; However&comma; what Destiny does have in spades is great atmosphere&comma; tone and design&period; The whole world of this game looks and feels elegant and ethereal&period; Technically&comma; there is a post-apocalyptic setting&comma; but the game does not give off a vibe of a grungy&comma; bleak depressing world like&comma; for ex&period;&comma; The Road Warrior&period; The world of Destiny is one of hope&period; The designs and environments all look very well done and beautiful&period; For the Beta&comma; I have yet to experience any noticeable slowdowns or loss in frame rate&period;<&sol;span><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p style&equals;"line-height&colon; 15&period;6pt&semi; margin&colon; 11&period;25pt 0in 11&period;25pt 0in&semi;"><span style&equals;"font-size&colon; 10&period;0pt&semi; font-family&colon; 'Helvetica'&comma;'sans-serif'&semi; color&colon; &num;333333&semi;">Overall&comma; the Destiny Beta has left me with a stronger impression with the game&period; I am looking forward to getting the final version&period; Hopefully&comma; the bugs will be taken care of&comma; and the more burning questions of the story will also be addressed&period;<&sol;span><&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1763806781 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1763806781" data-essb-postid&equals;"63913" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;63913&sol;destiny-beta-early-impressions&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;63913&sol;destiny-beta-early-impressions&sol;" data-essb-instance&equals;"1763806781"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F63913&percnt;2Fdestiny-beta-early-impressions&percnt;2F&t&equals;Destiny&plus;Beta&plus;Early&plus;Impressions" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F63913&percnt;2Fdestiny-beta-early-impressions&percnt;2F&t&equals;Destiny&plus;Beta&plus;Early&plus;Impressions&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1763806781&&num;39&semi;&rpar;&semi; 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  1. I think it’s awesome, really looking forward to the release. Controls, graphics etc all feel/look really good. The story I will agree with does need some more explaining, I never experienced a single crash in my playing so far or bad frames. It ran flawlessly for me so far and I’ve leveled 1 up to 8 with a couple others at 5. Awesome game and unique in the sense that I don’t think anything like this has ever been done before. It feels like an MMORPGFPS, it’s awesome.

Jeffrey Harris, a pop-culture, entertainment, and video game journalist and aficionado, resides in Los Angeles. He is a staff writer for games, movies/TV, MMA and Wrestling and contributor to Popgeeks.net and Toonzone.net. He is a graduate of The University of Texas at Austin's Radio, TV, Film program.
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