<p>This Thursday Bungie will launch the beta for their upcoming community-based&comma; open-world shooter&comma; Destiny&period;  Developed by the studio which gave Xbox it’s biggest franchise in Halo&comma; and published by the sure-fire&comma; money-loving people at Activision&comma; it is hard to imagine Destiny being anything other than the biggest game of 2013&period;  Yet&comma; here we are&comma; a few months from the game’s release date and the anticipation for Destiny feels lukewarm&period;  Sure&comma; the game got a nice little bump in publicity with its alpha immediately following E3&comma; but it still seems to be lacking that buzz which accompanies releases of this caliber&period;  Especially when you compare it to games that have previously held the September blockbuster slot like Grand Theft Auto V&comma; Borderlands 2&comma; and Gears of War 3&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>It’s hard to predict the world of video games&period;  While publishers like to believe a mix of good PR and the right amount of money can guarantee success&comma; we have seen the big projects fail and the little projects succeed&period;  No one could have predicted Minecraft would be the behemoth of success it is today&comma; and it was hard to foresee Star Wars&colon; The Old Republic suffering the way it did&period;  While online-based games can be cash cows for years&comma; if not decades&comma; predicting which games will be the blockbusters and which will fail is a near-impossible task&period;<&sol;p>&NewLine;<p>The fact we’re not all jittery with anticipation doesn’t mean Destiny is bound to be a failure&comma; I understand it is only July&comma; so there is plenty of time to still win fans over&comma; but I constantly wonder who Destiny was for in the first place&period;  Since Bungie’s last game&comma; Halo&colon; Reach&comma; the multiplayer console-shooter market has seen Call of Duty&comma; Battlefield&comma; and Titanfall stretch and divide the market&period;  Bungie might be hoping to tap into the MMO crowd which feverishly devotes themselves to games&comma; but oftentimes those fans are fiercely loyal to one particular game&comma; not the genre itself&period;  I wonder if Destiny might be trying to reach an audience that is already flooded with multiplayer-centric content following standard video game conventions&period;  Remember Destiny isn’t supposed to just grab you for a couple of weeks&comma; this is supposed to be a game you never put down&period;<&sol;p>&NewLine;<p>The most painful part about Destiny is that there isn’t anything new the game brings to the table&period;  The first-person shooter market is already bursting at the seams with options for customers&comma; the MMO market has more than its fair share of participants&period;  Competitive shooting&comma; open-world questing&comma; and action-RPG mechanics all meshed together in one game doesn’t sound like uncharted territory for video games&comma; in fact it all feel painfully familiar&period;  One might have hoped to find something creative in Destiny’s story&comma; but the grounded sci-fi world with angsty terms like &OpenCurlyDoubleQuote;The Fallen” and &OpenCurlyDoubleQuote;The Traveller” doesn’t inspire confidence the game is going to really shake up formula&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Blockbuster video games are desperately searching for a way to evolve in the next video game generation&period;  We continue to wait on that game which definitively gets consumers to push away the PS3s and Xbox 360s and start indulging in the new hardware from Sony and Microsoft&period;  Given Destiny still has one foot in the PS3&sol;Xbox 360 pool&comma; it is almost impossible for it to be that game which signals the new generation&period;<&sol;p>&NewLine;<p>I want to make one thing incredibly clear right now&period;  I don’t think Destiny will be a bad game&period;  Bungie has many talented people working tirelessly at their studio to create quality products&period;  Every time I’ve gotten my hands on Destiny&comma; whether it was sampling the multiplayer at E3 or playing the alpha at home&comma; I have enjoyed Bungie’s tight shooting mechanics and intelligent level design&period;  I am sure Bungie will strike a chord with critics and fans who are already onboard with the franchise&period;  The quality of Destiny is not really what concerns me&comma; it is how tepid the waters seem to be for product which is made for everyone and no one at the same time&period;<&sol;p>&NewLine;<p>In some ways&comma; I think Destiny should be applauded for holding off on throwing their own party&period;  It’s nice that Bungie and Activision are trying to sell the game based on hands-on experiences and not on empty promises&period;  Trailers for Destiny have largely refrained from throwing in title cards which promise ambiguous things like&comma; &OpenCurlyDoubleQuote;Dynamic New Multiplayer Gameplay” or &OpenCurlyDoubleQuote;100&comma;000 Pieces of Loot to Choose From&excl;’  Instead&comma; the game seems to be biding its time and waiting for fans to organically gravitate toward the kind of game it is selling&period;<&sol;p>&NewLine;<p>This is why I think Destiny’s beta is a huge deal&period;  The most palpable excitement on my radar for Destiny came during its alpha back in June&period;  Both&comma; prior to and since the alpha&comma; there has been little noise made about the game&period;  The small blip on the radar in June grabbed attention&comma; but the biggest story coming out of the alpha was Peter Dinklage’s voice acting&period;  How is it possible that when the veil was slightly pulled back on what could be this year’s biggest game&comma; the story wasn’t about the mechanics&comma; the world&comma; or the experience&comma; it was about Tyrion Lannister’s bad voice-acting&quest;  Destiny’s beta needs a better story than a t-shirt that reads&comma; &OpenCurlyDoubleQuote;That Wizard Came from the Moon”&comma; if the game is to stand out&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Betas don’t always result in positive word of mouth&comma; even the big ones&period;  In cases like Titanfall&comma; the beta was an incredible success&comma; earning high praise and drawing a large crowd weeks prior to the game’s release&period;  Then there are betas like The Elder Scrolls Online which earned Zenimax Online nothing but skepticism prior to the game’s launch&period;  E3 can be exciting with its exclusive previews and press coverage&comma; but its really hard to tell how a game will shake out based on a few minutes with a demo&comma; even a couple hours&period;  But betas give people days to marinate in the experience&comma; it doesn’t provide a definitive product to love or hate&comma; but it gives a strong indication what the game will be like&period;<&sol;p>&NewLine;<p>Destiny is stuck in an odd place&period;  It pulls from enough video game staples to not be revolutionary&comma; but is unique enough to be unfamiliar&period;  The game has the recognition and expectation of Bungie&comma; but lacks the draw of an established franchise&period;  While you could look at Destiny and say&comma; &OpenCurlyDoubleQuote;Bungie&plus;Shooter&plus;MMO&plus;Activision&equals;Monies&comma;” it is not a given Destiny will be the decade long franchise it wants to be&period;  On July 17th&comma; we’ll get our first taste of the game and get our own inkling of what the future might hold for Destiny&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1529825181 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1529825181" data-essb-postid&equals;"63568" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;63568&sol;destinys-beta-needs-to-be-a-big-deal&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;63568&sol;destinys-beta-needs-to-be-a-big-deal&sol;" data-essb-instance&equals;"1529825181"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F63568&percnt;2Fdestinys-beta-needs-to-be-a-big-deal&percnt;2F&t&equals;Destiny&percnt;5C&percnt;26&percnt;23039&percnt;3Bs&plus;Beta&plus;Needs&plus;to&plus;be&plus;a&plus;Big&plus;Deal" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F63568&percnt;2Fdestinys-beta-needs-to-be-a-big-deal&percnt;2F&t&equals;Destiny&percnt;5C&percnt;26&percnt;23039&percnt;3Bs&plus;Beta&plus;Needs&plus;to&plus;be&plus;a&plus;Big&plus;Deal&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1529825181&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-facebook essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;facebook"><svg class&equals;"essb-svg-icon essb-svg-icon-facebook" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg" width&equals;"16" height&equals;"16" viewBox&equals;"0 0 16 16"><path d&equals;"M16 8&period;049c0-4&period;446-3&period;582-8&period;05-8-8&period;05C3&period;58 0-&period;002 3&period;603-&period;002 8&period;05c0 4&period;017 2&period;926 7&period;347 6&period;75 7&period;951v-5&period;625h-2&period;03V8&period;05H6&period;75V6&period;275c0-2&period;017 1&period;195-3&period;131 3&period;022-3&period;131&period;876 0 1&period;791&period;157 1&period;791&period;157v1&period;98h-1&period;009c-&period;993 0-1&period;303&period;621-1&period;303 1&period;258v1&period;51h2&period;218l-&period;354 2&period;326H9&period;25V16c3&period;824-&period;604 6&period;75-3&period;934 6&period;75-7&period;951"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Share<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;twitter nolightbox essb&lowbar;link&lowbar;twitter&lowbar;x essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;x&period;com&sol;intent&sol;post&quest;text&equals;Destiny&percnt;27s&percnt;20Beta&percnt;20Needs&percnt;20to&percnt;20be&percnt;20a&percnt;20Big&percnt;20Deal&amp&semi;url&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F63568&percnt;2Fdestinys-beta-needs-to-be-a-big-deal&percnt;2F" title&equals;"Share on Tweet" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;x&period;com&sol;intent&sol;post&quest;text&equals;Destiny&percnt;27s&percnt;20Beta&percnt;20Needs&percnt;20to&percnt;20be&percnt;20a&percnt;20Big&percnt;20Deal&amp&semi;url&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F63568&percnt;2Fdestinys-beta-needs-to-be-a-big-deal&percnt;2F&&num;39&semi;&comma;&&num;39&semi;twitter&&num;39&semi;&comma;&&num;39&semi;1529825181&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-twitter essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;twitter&lowbar;x"><svg class&equals;"essb-svg-icon essb-svg-icon-twitter&lowbar;x" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" viewBox&equals;"0 0 24 24"><path d&equals;"M18&period;244 2&period;25h3&period;308l-7&period;227 8&period;26 8&period;502 11&period;24H16&period;17l-5&period;214-6&period;817L4&period;99 21&period;75H1&period;68l7&period;73-8&period;835L1&period;254 2&period;25H8&period;08l4&period;713 6&period;231zm-1&period;161 17&period;52h1&period;833L7&period;084 4&period;126H5&period;117z"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Tweet<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;pinterest nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"&num;" title&equals;"Share on Pin It" onclick&equals;"essb&period;pinterest&lowbar;picker&lpar;&&num;39&semi;1529825181&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-pinterest essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;pinterest"><svg class&equals;"essb-svg-icon essb-svg-icon-pinterest" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" width&equals;"32" height&equals;"32" viewBox&equals;"0 0 32 32" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg"><path d&equals;"M10&period;625 12&period;25c0-1&period;375 0&period;313-2&period;5 1&period;063-3&period;438 0&period;688-0&period;938 1&period;563-1&period;438 2&period;563-1&period;438 0&period;813 0 1&period;438 0&period;25 1&period;875 0&period;813s0&period;688 1&period;25 0&period;688 2&period;063c0 0&period;5-0&period;125 1&period;125-0&period;313 1&period;813-0&period;188 0&period;75-0&period;375 1&period;625-0&period;688 2&period;563-0&period;313 1-0&period;563 1&period;75-0&period;688 2&period;313-0&period;25 1-0&period;063 1&period;875 0&period;563 2&period;625 0&period;625 0&period;688 1&period;438 1&period;063 2&period;438 1&period;063 1&period;75 0 3&period;188-1 4&period;313-2&period;938 1&period;125-2 1&period;688-4&period;375 1&period;688-7&period;188 0-2&period;125-0&period;688-3&period;875-2&period;063-5&period;25-1&period;375-1&period;313-3&period;313-2-5&period;813-2-2&period;813 0-5&period;063 0&period;875-6&period;75 2&period;688-1&period;75 1&period;75-2&period;625 3&period;875-2&period;625 6&period;375 0 1&period;5 0&period;438 2&period;75 1&period;25 3&period;75 0&period;313 0&period;313 0&period;375 0&period;688 0&period;313 1&period;063-0&period;125 0&period;313-0&period;25 0&period;813-0&period;375 1&period;5-0&period;063 0&period;25-0&period;188 0&period;438-0&period;375 0&period;5s-0&period;375 0&period;063-0&period;563 0c-1&period;313-0&period;563-2&period;25-1&period;438-2&period;938-2&period;75s-1-2&period;813-1-4&period;5c0-1&period;125 0&period;188-2&period;188 0&period;563-3&period;313s0&period;875-2&period;188 1&period;625-3&period;188c0&period;75-1&period;063 1&period;688-1&period;938 2&period;688-2&period;75 1&period;063-0&period;813 2&period;313-1&period;438 3&period;875-1&period;938 1&period;5-0&period;438 3&period;125-0&period;688 4&period;813-0&period;688 1&period;813 0 3&period;438 0&period;313 4&period;938 0&period;938 1&period;5 0&period;563 2&period;813 1&period;375 3&period;813 2&period;375 1&period;063 1&period;063 1&period;813 2&period;188 2&period;438 3&period;5 0&period;563 1&period;313 0&period;875 2&period;688 0&period;875 4&period;063 0 3&period;75-0&period;938 6&period;875-2&period;875 9&period;313-1&period;938 2&period;5-4&period;375 3&period;688-7&period;375 3&period;688-1 0-1&period;938-0&period;188-2&period;813-0&period;688-0&period;875-0&period;438-1&period;5-1-1&period;875-1&period;688-0&period;688 2&period;938-1&period;125 4&period;688-1&period;313 5&period;25-0&period;375 1&period;438-1&period;25 3&period;188-2&period;688 5&period;25h-1&period;313c-0&period;25-2&period;563-0&period;188-4&period;688 0&period;188-6&period;375l2&period;438-10&period;313c-0&period;375-0&period;813-0&period;563-1&period;813-0&period;563-3&period;063z"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Pin It<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;mail nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"&num;" title&equals;"Share on Email" onclick&equals;"essb&lowbar;open&lowbar;mailform&lpar;&&num;39&semi;1529825181&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-mail essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;mail"><svg class&equals;"essb-svg-icon essb-svg-icon-mail" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" width&equals;"32" height&equals;"32" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg" viewBox&equals;"0 0 60 60"><polygon points&equals;"60&comma;50&period;234 60&comma;9&period;944 39&period;482&comma;30&period;536 " &sol;><polygon points&equals;"0&comma;9&period;941 0&comma;50&period;234 20&period;519&comma;30&period;535 " &sol;><path d&equals;"M1&period;387&comma;8&period;5l21&period;002&comma;21&period;08c0&period;121&comma;0&period;051&comma;0&period;471&comma;0&period;415&comma;0&period;517&comma;0&period;519l5&period;941&comma;5&period;963c0&period;635&comma;0&period;591&comma;1&period;672&comma;0&period;59&comma;2&period;333-0&period;025l5&period;911-5&period;933c0&period;046-0&period;105&comma;0&period;4-0&period;473&comma;0&period;522-0&period;524L58&period;615&comma;8&period;5H1&period;387z" &sol;><path d&equals;"M38&period;07&comma;31&period;954l-5&period;5&comma;5&period;52c-0&period;73&comma;0&period;68-1&period;657&comma;1&period;019-2&period;58&comma;1&period;019c-0&period;914&comma;0-1&period;823-0&period;332-2&period;533-0&period;993l-5&period;526-5&period;546L1&period;569&comma;51&period;5h56&period;862L38&period;07&comma;31&period;954z" &sol;><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Email<&sol;span><&sol;a><&sol;li><&sol;ul><&sol;div>


2 Comments

Your email address will not be published. Required fields are marked *

  1. This game’s overhype is going to fail hard if the gameplay in the beta isn’t any better than the alpha. This will get 6-7 scores at best and it will crash and burn.

  2. I was one of the biggest supporters of Destiny going back to E3 last year. I played the Alpha and I am extremely underwhelmed. It legitimately feels like Call of Duty. Exploring of worlds will be fun in co-op, but the competitive multiplayer is lackluster. This will be no different than COD. People will play for 6 months and then get the next trendy shooter. Unfortunately I had expectations that were delusional. I thought I could play Destiny for the next 5 years and not play any other game besides one or two here or there to relax and kill time with. I was wrong.

Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
Exit mobile version
Send this to a friend