<p>During E3&comma; I got the chance to take in an early&comma; behind-closed-doors presentation of Ubisoft&&num;8217&semi;s upcoming installment of the Assassin&&num;8217&semi;s Creed franchise&comma; Assassin&&num;8217&semi;s Creed&colon; Unity&period; Unity brings the franchise to a time period that&&num;8217&semi;s absolutely perfect and a no brainer for Assassin&&num;8217&semi;s Creed&comma; the era of the French Revolution&period; In addition&comma; Assassin&&num;8217&semi;s Creed&colon; Unity introduces co-op gameplay for the first time in franchise history&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The Ubisoft developers ran us through two separate gameplay videos&comma; one of which was the debut video shown at last week&&num;8217&semi;s E3 Xbox Media Briefing&period; The first video showcased the incredible environment of France in the 18th Century&period; The video highlighted the new controlled descent&comma; a new feature to this game that allows you make a fun&comma; dynamic trip down large heights without having to jump into a giant haystack&period; This looks like a great new added feature to the controls and gameplay mechanics for Unity&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-large wp-image-60925" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;ACU&lowbar;Screen&lowbar;CrowdCombat&lowbar;E3&lowbar;140609&lowbar;4pmPST&lowbar;1402143765-1024x576&period;jpg" alt&equals;"Assassin's Creed" width&equals;"820" height&equals;"461" &sol;><&sol;p>&NewLine;<p>One of the most exciting features of the presentation was the introduction of a cover system to the series&period; The assassins can now take cover behind objects&period; This will make the assassins harder to detect&period; Another new feature is crouching&period; In Unity&comma; players will finally be able to crouch and walk&period; It is a bit surprising that it took so long to incorporate the crouching feature into the Assassin&&num;8217&semi;s Creed games&comma; but it is great to finally see this mechanic in the games&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The Paris setting looks extraordinary and massive&period; The open-world sandbox in the game was built to be in 1&colon;1 scale to the size of Paris&comma; France during the French Revolution&period; It looks like there will be a great number of side missions to explore&period; If the main assassin character&comma; Arno&comma; veers off the main path&comma; he can go on a murder-mystery mission and hunt down a murderer&period; Other missions include tracking down petty thieves&comma; treasure hunts&comma; assassin contracts&comma; and quelling violent oppression in the streets&period; The mission in this video is for Arno to track down and kill an executioner named Xavier&period; Xavier also happens to be a Templar agent&period; Arno makes his way through a social club and kills some of the guards there&period; He finds out that Xavier is in the square and about to execute some civilians&period; The video also showcased the game&&num;8217&semi;s new combat mechanics&comma; which focus on parrying&comma; dodging and thrusting&period; Later&comma; Arno stalks Xavier across the rooftops as Xavier executes prisoners in a guillotine&period; The assassin then makes a public spectacle of Xavier&&num;8217&semi;s death&comma; launching off the top of the guillotine and killing Xavier with the hidden blade&period;<&sol;p>&NewLine;<p>The next video highlighted the co-op aspect of the game&period; Four developers played on four separate screens&comma; so we could see the Xbox Media Briefing presentation from four separate points of view&period; Each assassin has his own separate look and style and personalized weapon&period; Co-op for the game looks very interesting&comma; but it looks like it might be difficult to do properly if all members of your team are not on the same page&period; However&comma; the stealth co-op gameplay does look impressive&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-large wp-image-60927" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;AC-5-4-1024x576&period;jpg" alt&equals;"Assassin's Creed 4" width&equals;"820" height&equals;"461" &sol;><&sol;p>&NewLine;<p>Assassin&&num;8217&semi;s Creed&colon; Unity will be available on the PlayStation 4&comma; Xbox One and Windows PC on October 28&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<&sol;p>&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1850702243 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1850702243" data-essb-postid&equals;"60924" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;60924&sol;e3-2014-assassins-creed-unity-early-impressions&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;60924&sol;e3-2014-assassins-creed-unity-early-impressions&sol;" data-essb-instance&equals;"1850702243"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F60924&percnt;2Fe3-2014-assassins-creed-unity-early-impressions&percnt;2F&t&equals;E3&plus;2014&percnt;3A&plus;Assassin&percnt;5C&percnt;26&percnt;23039&percnt;3Bs&plus;Creed&plus;Unity&plus;Early&plus;Impressions" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F60924&percnt;2Fe3-2014-assassins-creed-unity-early-impressions&percnt;2F&t&equals;E3&plus;2014&percnt;3A&plus;Assassin&percnt;5C&percnt;26&percnt;23039&percnt;3Bs&plus;Creed&plus;Unity&plus;Early&plus;Impressions&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1850702243&&num;39&semi;&rpar;&semi; 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Jeffrey Harris, a pop-culture, entertainment, and video game journalist and aficionado, resides in Los Angeles. He is a staff writer for games, movies/TV, MMA and Wrestling and contributor to Popgeeks.net and Toonzone.net. He is a graduate of The University of Texas at Austin's Radio, TV, Film program.
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