<p>When developer  Flying Wild Hog released their cyberpunk first-person shooter <em>Hard Reset<&sol;em> last September they gave PC gamers an action-packed romp through a world inspired by <em>The Matrix<&sol;em> and <em>Blade Runner<&sol;em>&period;  A major complaint from players and critics was that it was too short with a mere four or five hours of play time&period;  In July they put out an expanded edition along with a free DLC pack that expands the world of <em>Hard Reset<&sol;em>&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The game doesn’t spend much time on story-telling&period;  Rather it focuses on frantic action in the style of old-school mindless first person shooters&period;  And there’s nothing wrong with that&excl;  It’s fine that developers and players can set their pretentions aside on occasion and simply revel in the act of blowing up robots&period;<&sol;p>&NewLine;<p><em>Hard Reset<&sol;em> also uses any excuse to show off its game engine &OpenCurlyDoubleQuote;Road Hog” with the endless amount of stuff that gets blown up&period;  There are the standard exploding barrels and fuel cans&comma; plus canisters of compressed gas that will scuttle around a while before detonating&period;  However the cyberpunk theme also gives excuses to flood the levels with electrical devices that will all give off bolts of electricity when shot&period;<&sol;p>&NewLine;<p>Apparently&comma; in the future&comma; the auto industry will have some very lax safety regulations because cars blow up quite easily&period; The developers have designed the levels so that these blowupable items are everywhere&comma; and they are spaced so that chains reactions can be set off easily for lots of chaotic firefights&period;  In fact some enemy types are exploding Kamikazi-bots that can be used to bring down their peers&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><em>Hard Reset<&sol;em> deviates from other shooters by giving the Player just two weapons&period;  However&comma; each of these can be upgraded RPG-style to have four other modes&period;  One of the guns is a machine gun that can eventually be transformed into other projectile-based weapons like a shotgun&comma; or missile launcher&period;<&sol;p>&NewLine;<p>The other gun is an energy weapon that gets a stranger selection of alternate modes like homing projectiles and a sniper rifle that shoots through walls &lpar;With a handy X-Ray scope&rpar;&period;  In total there ten firing &OpenCurlyDoubleQuote;Modes” between the two weapons and some of these have multiple forms of attack&period;<&sol;p>&NewLine;<p>When engaged in combat&comma; <em>Hard Reset<&sol;em> is exciting and challenging&comma; however it has a completely disposable story&period;  This is told through comic book style images with limited animation and lackluster voice overs&period;  Once on a mission the voice work drops to just the occasional NPC icon appearing on screen telling the player to go flip a switch somewhere on the level&period;<&sol;p>&NewLine;<p>Players control a cyborg cop named Major Something er other&period;  It doesn’t really matter what this guy’s name is because he has no personality and only seems to know two words&colon; &OpenCurlyDoubleQuote;What” and &OpenCurlyDoubleQuote;Fuck”&period;  During the cutscenes he’ll either demand more information from NPC’s or profanely whine about having to go kill more robots&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><img class&equals;"aligncenter size-full wp-image-6069" title&equals;"Hard-Reset-Extended-Edition2" alt&equals;"" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;Hard-Reset-Extended-Edition2&period;jpg" width&equals;"590" height&equals;"344" &sol;><&sol;p>&NewLine;<p>But the pointless story doesn’t affect the actual meat of this game&comma; and <em>Hard Reset<&sol;em> is a great product for FPS gamers who want a solo experience&period; It doesn’t have any multiplayer features&comma; but there is a survival mode and several difficulty levels&comma; plus the option to replay using different gun upgrades&period;<&sol;p>&NewLine;<p>Unfortunately&comma; when the game released&comma; it could be beaten in an afternoon&period;  The developers listened to the criticism and added in five new levels that extend the gameplay by at least three hours&period;  These missions continue from where the original &OpenCurlyDoubleQuote;Story” left off and take place in new locations with a couple of new enemy types&period;<&sol;p>&NewLine;<p>The new enemies are a very welcomed addition because there were only about five basic enemies models in the original version&period;  The new bad guys include flying drones that only use ranged attacks&comma; and this shakes things up from the original game which generally put the Player up against swarms of melee combatants&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>There aren’t any new weapons or upgrades&comma; but the original game was too short for players to earn every upgrade&comma; so the extra levels will give dedicated players the opportunity to try more of the existing upgrades&period;<&sol;p>&NewLine;<p><em>Hard Reset Extended Edition<&sol;em> nearly doubles the content and shakes things up a bit with the new robots and locations&period;  It will offer a weekend’s worth of stuff to blow up for shooter fans who don’t need multiplayer&comma; or a story&period;  It’s available now via digital distribution&comma; and players who bought the original version of the game can download the new levels for free as <em>Hard Reset Exile<&sol;em>&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;299488785 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;299488785" data-essb-postid&equals;"6065" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;6065&sol;hard-reset-extended-edition&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;6065&sol;hard-reset-extended-edition&sol;" data-essb-instance&equals;"299488785"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F6065&percnt;2Fhard-reset-extended-edition&percnt;2F&t&equals;Hard&plus;Reset&percnt;3A&plus;Extended&plus;Edition&plus;Review" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F6065&percnt;2Fhard-reset-extended-edition&percnt;2F&t&equals;Hard&plus;Reset&percnt;3A&plus;Extended&plus;Edition&plus;Review&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;299488785&&num;39&semi;&rpar;&semi; 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Charles is a proud contributor to Explosion, as well as the Xbox/ PC Department Lead at Player Affinity, a weekly columnist for Default Prime, a reviewer at The Indie Game Magazine, and a Special Agent at the U.S. Department of Electronic Entertainment.
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