<p>NetherRealm Studios and Warner Bros&period; Interactive gave gamers the first in-depth look at Mortal Kombat X at this year&&num;8217&semi;s Electronic Entertainment Expo&comma; which I was able to witness first hand&period; It&&num;8217&semi;s likely that fans of the revival of the franchise with 2011&&num;8217&semi;s Mortal Kombat will be quite happy with how the next highly-anticipated installment is shaping up&period; Having grown up with Mortal Kombat&comma; and Mortal Kombat 2 was a personal favorite&comma; I really enjoy how NetherRealm Studios brought the franchise back to basics&period; Like the last Mortal Kombat&comma; the new game is a 2D fighter&comma; but it also adds some fun new wrinkles to the overall gameplay experience&period; For fans of the classic blood and gore of the franchise&comma; it has definitely been dialed up for this installment&comma; almost to an insane level&period; The violence is so over-the-top in this game&comma; it is reminiscent of shows like Spartacus or the films of Paul Verhoeven&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The gameplay demo at E3 this year was a first look-only&comma; behind-closed-doors presentation&period; So&comma; there was no playable demo for the game available yet&period; The new feature to the game is the player variations&period; Each character in Mortal Kombat X will have three play style variations and attributes&period; Basically&comma; whichever attribute you choose for your character will give the fighter a completely unique set of moves&period; For example&comma; for Scorpion you can select &&num;8220&semi;Hellfire&period;&&num;8221&semi; This gives Scorpion various fireball and flaming Hellfire attacks&period; You can also give him &&num;8220&semi;swords&comma;&&num;8221&semi; and Scorpion will be able to wield and use two swords in the one-on-one battles&period; Sub-Zero can use different variations as well&period; One variation allows him to make ice clones and use various ice objects and weapons&period; The variations provide some nice changes in the player skins&period; I would like to see more fighting games go in this direction&comma; with alternate skins providing unique moves&comma; play styles&comma; and strategies&period;<&sol;p>&NewLine;<p>Much like Injustice&colon; Gods Among Us&comma; the backgrounds and environments in the battles are highly interactive&period; You can leap or perform attacks off of trees&period; You can break a large branch off of your opponent&&num;8217&semi;s head&period; However&comma; the levels are all single-tiered and will not be multi-tiered stages like Injustice&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-60570 size-large" title&equals;"Dvorah" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;MK-X-2-1024x576&period;jpg" alt&equals;"MK X - 2" width&equals;"820" height&equals;"461" &sol;><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Another feature that has returned from the 2011 Mortal Kombat game is the X-ray animation&period; The X-ray animations are even more elaborate&comma; extreme&comma; bloodier&comma; gorier and over-the-top than in the previous game&period; The bone-crunching X-ray animation sequences show some brutal&comma; bloody wounds being performed on the &&num;8220&semi;Kombatants&period;&&num;8221&semi; In fact&comma; some of these X-ray sequences appear as if they could be fatalities&comma; considering one animation literally depicts a blade going through characters&&num;8217&semi; eyes and coming out from the back end of their heads&period;<&sol;p>&NewLine;<p>The demo showed another battle between two &lbrack;technically three&rsqb; of the game&&num;8217&semi;s new characters&colon; Dvorah&comma; a human and insect lady hybrid&semi; and Ferra and Torr&comma; a tandem combination&period; Ferra and Torr are two separate characters who fight as one&period; Torr is a large&comma; beastly brute&period; Ferra is his small&comma; feral companion&period; Dvorah&&num;8217&semi;s variations can give her different attacks&period; One allows her to use insect and maggot-like helpers&period; Another allows her to use acid-based attacks&period; Torr can literally wield Ferra as a weapon for one variation&comma; or set her down and rely on his own brawn&period; Another new character for the game who was seen&comma; but not played&comma; during the demo was Kotal Khan&period; A descendant or relative of Shao Kahn&comma; perhaps&quest; He was depicted in a fatality montage played during the presentation&comma; and he resembles an Aztec warrior&period; When I asked the developers about a possible relation&comma; they did suggest a connection between Shao Kahn and Kotal Khan&comma; but they would not reveal additional information&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter wp-image-60572 size-large" title&equals;"Mortal Kombat X - ferra and torr" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;MK-X-11-1024x576&period;jpg" alt&equals;"MK X - 1" width&equals;"820" height&equals;"461" &sol;><&sol;p>&NewLine;<p>To close out the demo&comma; the developers ran through a montage of new fatalities for the game&period; The footage can best be described as an orgy of blood&comma; violence and gore&period; NetherRealm Studios appears to be taking full advantage of the M rating&comma; and the developer is not sanitizing the franchise for Warner Bros&period; Interactive one bit&period; In one fatality&comma; Scorpion launches a fireball through Sub-Zero&&num;8217&semi;s abdomen&comma; so his heart falls out&period; Scorpion slices half of his enemy&&num;8217&semi;s face off so his brain and twitching tongue hang out&period; Parents beware&comma; because your kids will want to play this game&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Additionally&comma; It appears that NetherRealm is taking full advantage of the new-gen technology in making some very fun and elaborate new fatality sequences&period; Mortal Kombat X will be available in 2015 for the PlayStation 4&comma; PlayStation 3&comma; Xbox One&comma; Xbox 360 and Windows PC&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;392811097 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;392811097" data-essb-postid&equals;"60565" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;60565&sol;e3-2014-mortal-kombat-x-first-impressions&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;60565&sol;e3-2014-mortal-kombat-x-first-impressions&sol;" data-essb-instance&equals;"392811097"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F60565&percnt;2Fe3-2014-mortal-kombat-x-first-impressions&percnt;2F&t&equals;E3&plus;2014&percnt;3A&plus;Mortal&plus;Kombat&plus;X&plus;First&plus;Impressions" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F60565&percnt;2Fe3-2014-mortal-kombat-x-first-impressions&percnt;2F&t&equals;E3&plus;2014&percnt;3A&plus;Mortal&plus;Kombat&plus;X&plus;First&plus;Impressions&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;392811097&&num;39&semi;&rpar;&semi; 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Jeffrey Harris, a pop-culture, entertainment, and video game journalist and aficionado, resides in Los Angeles. He is a staff writer for games, movies/TV, MMA and Wrestling and contributor to Popgeeks.net and Toonzone.net. He is a graduate of The University of Texas at Austin's Radio, TV, Film program.
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