<h4>The 4 Worst Things About E3 2014<&sol;h4>&NewLine;<h4><&sol;h4>&NewLine;<h5>2015 is Already Spoken For<&sol;h5>&NewLine;<p><img class&equals;"alignleft wp-image-60086 size-medium" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;2wZxcEj-300x168&period;jpg" alt&equals;"Metal Gear Solid V&colon; The Phantom Pain" width&equals;"300" height&equals;"168" &sol;>People might lament all the delays we have seen&comma; pushing games back from 2014 to 2015&period;  Dying Light&comma; Batman&colon; Arkham Knight&comma; The Witcher 3&colon; Wild Hunt&comma; The Order 1886&comma; the list goes on&period;  While it might be depressing to lose games to 2015&comma; what is more depressing is how it really means 2015 is already spoken for&period;  We’re talking about year with Halo&comma; Metal Gear Solid&comma; Uncharted&comma; Tomb Raider&comma; Bloodborne&comma; ArkhamKnight &comma; and Mortal Kombat&period;  Not to mention we’ll likely see Battlefront&comma; and highly anticipated new IP like Dying Light&comma; The Order&comma; and Quantum Break&period;  With so many heavy hitters already stepping up to the plate in 2015&comma; its hard to imagine any publisher wanting to add more big names to the fray&period;  Unfortunately&comma; that means we’re unlikely to get any more big reveals for quite a while&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<h5>What is EA Doing&quest;<&sol;h5>&NewLine;<p><img class&equals;"alignleft wp-image-30480 size-medium" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;04&sol;ea-electronic-arts-logo-300x231&period;jpg" alt&equals;"ea-electronic-arts-logo" width&equals;"300" height&equals;"231" &sol;><&sol;p>&NewLine;<p>Primed with highly anticipated franchises&comma; EA had an opportunity to deliver an incredible press conference&period;  Instead&comma; the publisher meekly offered up a series of Dev Diary videos which promised the highly anticipated titles of Mass Effect&comma; Battlefront&comma; Mirror’s Edge 2&comma; and a new IP from Criterion were all in the works&comma; basically confirming what we already knew&period;  To fill time&comma; the company trotted out their sports franchises and made the same revolutionary promises they make every year&period;  What should have been a time for EA to shine was instead a moment where they enthusiastically licked their wounds&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h5 style&equals;"text-align&colon; center&semi;"><&sol;h5>&NewLine;<h5>Girls&comma; Guns&comma; and the Status Quo<&sol;h5>&NewLine;<p><img class&equals;"alignleft wp-image-57233 size-medium" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2014&sol;05&sol;Call-of-Duty-Advanced-Warfare2-300x157&period;jpg" alt&equals;"Call of Duty&colon; Advanced Warfare" width&equals;"300" height&equals;"157" &sol;><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>There are two things you can always count on E3 for&colon; white guys and violence&period;  Don’t get me wrong&comma; I love a good shooter and some Yves Guillemot as much as the next guy&comma; but E3 continues to painfully lack in material which would appeal outside of its core &comma; 18-35 year old&comma; male demographic&period;  Having a host like Aisha Tyler to break up the monotony of white dudes or Abzu breaking up the buckets of blood is refreshing&comma; but such respites from the status quo are hard to find&period;  Somewhere between Crackdown’s collapsing building and Battlefield Hardline’s collapsing crane&comma; it all started to seem a bit redundant&period;  I felt the mood was encapsulated when Sony’s Adam Boyes followed up Suda 51’s Let It Die by saying&comma; &OpenCurlyDoubleQuote;Video games&comma; right&quest;”  Oh&comma; Adam&comma; how right you were&period;<&sol;p>&NewLine;<h5>Xbox Continues Search For Game Changer<&sol;h5>&NewLine;<p><img class&equals;"alignleft wp-image-36265 size-medium" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;06&sol;sunset-overdrive-300x167&period;jpg" alt&equals;"sunset-overdrive" width&equals;"300" height&equals;"167" &sol;><&sol;p>&NewLine;<p>I thought Xbox had a strong press conference&period;  Their desire to hunker down and talk about games shows that Phil Spencer knows how to get this company back on track&period;  While I enjoyed much of what Xbox had to offer&comma; the majority of it was third party&period;  Fable Legends is getting a Beta in 2014&comma; but I wasn’t impressed with what I played&period;  Sunset Overdrive feels like the project Xbox is hoping to turn the tide&comma; but I spent the multiplayer demo hearing the developers tell everyone they were playing the game wrong&period;  Scalebound didn’t grab me&comma; Halo is more Halo&comma; Phantom Dust is a weird game to revive&period;  The best game I saw at the press conference and on the show floor was Ori and the Blind Forest&comma; a charming metroidvania platformer which is my most anticipated Xbox Game&period;   Xbox is looking for a game or a moment to gain ground on Sony is console sales&comma; but I don’t see a game wich can do that&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h4>The 4 Best Things About E3 2014<&sol;h4>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h5>There’s Plenty to be Excited About in 2014<&sol;h5>&NewLine;<h5 style&equals;"text-align&colon; center&semi;"><img class&equals;"alignleft wp-image-42909 size-medium" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2013&sol;09&sol;dragon&lowbar;age&lowbar;inquisition&lowbar;04-300x168&period;jpg" alt&equals;"dragon&lowbar;age&lowbar;inquisition&lowbar;04" width&equals;"300" height&equals;"168" &sol;><&sol;h5>&NewLine;<p>July and August are drier months&comma; but 2014 has a surprising amount of games coming in October and November&period;  Checking in with Dragon Age&colon; Inquisition&comma; Alien&colon; Isolation&comma; Evolve&comma; The Evil Within&comma; Borderlands&colon; The Pre-Sequel&comma; Far Cry 4&comma; Assassin’s Creed Unity&comma; Forza Horizon&comma; and Destiny proved that the remaining big games for 2014 look to be well on-track&period;   The press conference also gave us a glimpse at new games like the aforementioned Ori and the Blind Forest and Little Big Planet 3&period;  Smaller games like The Witness&comma; Aztez&comma; Hyper Light Drifter&comma; and Massive Chalice are also primed to make 2014 plenty awesome&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<h5>Fantasia Music Evolved is Crazy Fun<&sol;h5>&NewLine;<p><img class&equals;"alignleft wp-image-60554 size-medium" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;maxresdefault1-300x168&period;jpg" alt&equals;"maxresdefault" width&equals;"300" height&equals;"168" &sol;><&sol;p>&NewLine;<p>I could have put this with my Xbox Lament or 2014 optimism&comma; but I felt like it needed its own little section right here&period;  While spending some time at an Xbox party I noticed a little Fantasia Music Evolved Booth with no one giving it the time of day&period;  While I haven’t been all that excited about Music Evolved&comma; I had nothing better to do and thought&comma; &OpenCurlyDoubleQuote;Why the hell not&quest;”  I stepped into the booth and with bull-headish enthusiasm selected the moderately difficult Feel Good Inc&period;  The following experience was a rush of fun with music I have not known in a long time&period;  Music Evolved feels like Dance Central&comma; but it’s more about playing with music&comma; remixing and altering what is familiar&period;  This is the reason to own Kinect&period;  I can’t wait to get my friends together with some booze and make fools of ourselves&period;<&sol;p>&NewLine;<h5>Assassin’s Creed Unity is Next-Gen<&sol;h5>&NewLine;<p><img class&equals;"alignleft wp-image-55247 size-medium" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2014&sol;03&sol;Assassins&lowbar;Creed&lowbar;Unity-1-300x168&period;jpg" alt&equals;"Assassins&lowbar;Creed&lowbar;Unity-1" width&equals;"300" height&equals;"168" &sol;><&sol;p>&NewLine;<p>With so many franchises&comma; keeping one toe dipped in the previous-gen waters&comma; it has been understatedly impressive to see Ubisoft forge ahead with Assassin’s Creed Unity&period;  When someones presses me for details on the latest in Templars and Assassins&comma; the first sentence has to be&comma; &OpenCurlyDoubleQuote;it’s more Assassins’ Creed&period;”  Aside from the same hardcore parkour and endless list of side-stuffs these games are known for&comma; Assassin’s Creed Unity has many aesthetic and gameplay qualities which set it apart from its predecessors&period;  The mobs of people in France convey a scope of revolution Assassin’s Creed III never did&comma; rooftops allow players to see objectives which means less time spent in your map&comma; but its the ransacked houses and turbulent streets of France which really prove this game couldn’t run on the ye ol’ PS3 or 360&period; I’m unsure how well the co-op will really work&comma; but its nice to see Unity being ambitious&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<h5>Smaller Teams Getting Bigger Presence<&sol;h5>&NewLine;<p><img class&equals;"alignleft wp-image-60555 size-medium" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;externalimage&period;0&lowbar;cinema&lowbar;1280&period;0-300x168&period;jpeg" alt&equals;"externalimage&period;0&lowbar;cinema&lowbar;1280&period;0" width&equals;"300" height&equals;"168" &sol;><&sol;p>&NewLine;<p>In my not-so-spot-on predictions of E3 press conference&comma; I said I thought Microsoft would give indie games a bigger due&period;  While I got many predictions wrong&comma; this one came true&period;  There was a quick montage highlighting games like Massive Chalice&comma; Lover’s In a Dangerous Space Time&comma; Aztez&comma; and Hyper Light Drifter&period;  There was also announcement trailers for Ori and the Blind Forest&comma; made by the independent Moon Studios&comma; and the latest game from Playdead Games&period;  Meanwhile Sony had their own announcements with Entwined and Abzu&comma; not to mention a trailer reel for their partnership with Devolver Digital&period;  Indie games and mainstream games are slowly becoming synonymous&period;<&sol;p>&NewLine;<p>What were your highlights and lowlights for E3 2014&quest;  Excited about The Order 1886&quest;  Skeptical about about The Division&quest;  Let us know your thoughts&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<&sol;p>&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;362006078 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;362006078" data-essb-postid&equals;"60553" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;60553&sol;the-best-and-worst-of-e3-2014&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;60553&sol;the-best-and-worst-of-e3-2014&sol;" data-essb-instance&equals;"362006078"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F60553&percnt;2Fthe-best-and-worst-of-e3-2014&percnt;2F&t&equals;The&plus;Best&plus;and&plus;Worst&plus;of&plus;E3&plus;2014" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F60553&percnt;2Fthe-best-and-worst-of-e3-2014&percnt;2F&t&equals;The&plus;Best&plus;and&plus;Worst&plus;of&plus;E3&plus;2014&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;362006078&&num;39&semi;&rpar;&semi; 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return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-twitter essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;twitter&lowbar;x"><svg class&equals;"essb-svg-icon essb-svg-icon-twitter&lowbar;x" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" viewBox&equals;"0 0 24 24"><path d&equals;"M18&period;244 2&period;25h3&period;308l-7&period;227 8&period;26 8&period;502 11&period;24H16&period;17l-5&period;214-6&period;817L4&period;99 21&period;75H1&period;68l7&period;73-8&period;835L1&period;254 2&period;25H8&period;08l4&period;713 6&period;231zm-1&period;161 17&period;52h1&period;833L7&period;084 4&period;126H5&period;117z"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Tweet<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;pinterest nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"&num;" title&equals;"Share on Pin It" onclick&equals;"essb&period;pinterest&lowbar;picker&lpar;&&num;39&semi;362006078&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-pinterest essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;pinterest"><svg class&equals;"essb-svg-icon essb-svg-icon-pinterest" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" width&equals;"32" height&equals;"32" viewBox&equals;"0 0 32 32" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg"><path d&equals;"M10&period;625 12&period;25c0-1&period;375 0&period;313-2&period;5 1&period;063-3&period;438 0&period;688-0&period;938 1&period;563-1&period;438 2&period;563-1&period;438 0&period;813 0 1&period;438 0&period;25 1&period;875 0&period;813s0&period;688 1&period;25 0&period;688 2&period;063c0 0&period;5-0&period;125 1&period;125-0&period;313 1&period;813-0&period;188 0&period;75-0&period;375 1&period;625-0&period;688 2&period;563-0&period;313 1-0&period;563 1&period;75-0&period;688 2&period;313-0&period;25 1-0&period;063 1&period;875 0&period;563 2&period;625 0&period;625 0&period;688 1&period;438 1&period;063 2&period;438 1&period;063 1&period;75 0 3&period;188-1 4&period;313-2&period;938 1&period;125-2 1&period;688-4&period;375 1&period;688-7&period;188 0-2&period;125-0&period;688-3&period;875-2&period;063-5&period;25-1&period;375-1&period;313-3&period;313-2-5&period;813-2-2&period;813 0-5&period;063 0&period;875-6&period;75 2&period;688-1&period;75 1&period;75-2&period;625 3&period;875-2&period;625 6&period;375 0 1&period;5 0&period;438 2&period;75 1&period;25 3&period;75 0&period;313 0&period;313 0&period;375 0&period;688 0&period;313 1&period;063-0&period;125 0&period;313-0&period;25 0&period;813-0&period;375 1&period;5-0&period;063 0&period;25-0&period;188 0&period;438-0&period;375 0&period;5s-0&period;375 0&period;063-0&period;563 0c-1&period;313-0&period;563-2&period;25-1&period;438-2&period;938-2&period;75s-1-2&period;813-1-4&period;5c0-1&period;125 0&period;188-2&period;188 0&period;563-3&period;313s0&period;875-2&period;188 1&period;625-3&period;188c0&period;75-1&period;063 1&period;688-1&period;938 2&period;688-2&period;75 1&period;063-0&period;813 2&period;313-1&period;438 3&period;875-1&period;938 1&period;5-0&period;438 3&period;125-0&period;688 4&period;813-0&period;688 1&period;813 0 3&period;438 0&period;313 4&period;938 0&period;938 1&period;5 0&period;563 2&period;813 1&period;375 3&period;813 2&period;375 1&period;063 1&period;063 1&period;813 2&period;188 2&period;438 3&period;5 0&period;563 1&period;313 0&period;875 2&period;688 0&period;875 4&period;063 0 3&period;75-0&period;938 6&period;875-2&period;875 9&period;313-1&period;938 2&period;5-4&period;375 3&period;688-7&period;375 3&period;688-1 0-1&period;938-0&period;188-2&period;813-0&period;688-0&period;875-0&period;438-1&period;5-1-1&period;875-1&period;688-0&period;688 2&period;938-1&period;125 4&period;688-1&period;313 5&period;25-0&period;375 1&period;438-1&period;25 3&period;188-2&period;688 5&period;25h-1&period;313c-0&period;25-2&period;563-0&period;188-4&period;688 0&period;188-6&period;375l2&period;438-10&period;313c-0&period;375-0&period;813-0&period;563-1&period;813-0&period;563-3&period;063z"><&sol;path><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Pin It<&sol;span><&sol;a><&sol;li><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;mail nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"&num;" title&equals;"Share on Email" onclick&equals;"essb&lowbar;open&lowbar;mailform&lpar;&&num;39&semi;362006078&&num;39&semi;&rpar;&semi; return false&semi;" target&equals;"&lowbar;blank" rel&equals;"nofollow" class&equals;"nolightbox essb-s-bg-mail essb-s-c-light essb-s-ch-light essb-s-bgh-dark essb-s-bg-network" ><span class&equals;"essb&lowbar;icon essb&lowbar;icon&lowbar;mail"><svg class&equals;"essb-svg-icon essb-svg-icon-mail" aria-hidden&equals;"true" role&equals;"img" focusable&equals;"false" width&equals;"32" height&equals;"32" xmlns&equals;"http&colon;&sol;&sol;www&period;w3&period;org&sol;2000&sol;svg" viewBox&equals;"0 0 60 60"><polygon points&equals;"60&comma;50&period;234 60&comma;9&period;944 39&period;482&comma;30&period;536 " &sol;><polygon points&equals;"0&comma;9&period;941 0&comma;50&period;234 20&period;519&comma;30&period;535 " &sol;><path d&equals;"M1&period;387&comma;8&period;5l21&period;002&comma;21&period;08c0&period;121&comma;0&period;051&comma;0&period;471&comma;0&period;415&comma;0&period;517&comma;0&period;519l5&period;941&comma;5&period;963c0&period;635&comma;0&period;591&comma;1&period;672&comma;0&period;59&comma;2&period;333-0&period;025l5&period;911-5&period;933c0&period;046-0&period;105&comma;0&period;4-0&period;473&comma;0&period;522-0&period;524L58&period;615&comma;8&period;5H1&period;387z" &sol;><path d&equals;"M38&period;07&comma;31&period;954l-5&period;5&comma;5&period;52c-0&period;73&comma;0&period;68-1&period;657&comma;1&period;019-2&period;58&comma;1&period;019c-0&period;914&comma;0-1&period;823-0&period;332-2&period;533-0&period;993l-5&period;526-5&period;546L1&period;569&comma;51&period;5h56&period;862L38&period;07&comma;31&period;954z" &sol;><&sol;svg><&sol;span><span class&equals;"essb&lowbar;network&lowbar;name">Email<&sol;span><&sol;a><&sol;li><&sol;ul><&sol;div>


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Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
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