<p>&lbrack;youtube url&equals;&&num;8221&semi;http&colon;&sol;&sol;youtu&period;be&sol;i-q4GNF6v3s&&num;8221&semi;&rsqb;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>At the Electronic Entertainment Expo this week&comma;Electronic Arts and Respawn Entertainment were showing off the Invasion DLC for Titanfall&comma; as well as one of the new gameplay modes &&num;8220&semi;Marked for Death&period;&&num;8221&semi; In Marked for Death&comma; one team member on each opposing side is painted a visible target&comma; so you have to track them down and compromise the &&num;8220&semi;marked&&num;8221&semi; man&period; If you recall the &&num;8220&semi;Marked Man&&num;8221&semi; Power Play segment in the Uncharted multiplayer&comma; this is a very similar concept&period;<&sol;p>&NewLine;<p>While I&&num;8217&semi;m still not sure how I feel about game companies making you pay full price for a multiplayer&comma; online-only game&comma; Titanfall does have has some great&comma; fun gameplay&period; Using the Titans is awesome&comma; and the controls are very smooth&period; It&&num;8217&semi;s a multiplayer that&&num;8217&semi;s a lot more fun to play than say&comma; Call of Duty&comma; which can have a pretty insane difficulty level for multiplayer&&num;8211&semi;unless you are a pretty exceptional player&period; And&comma; there is nothing quite like the mecha experience of wrecking throughout the gameplay maps in your Titan&period;<&sol;p>&NewLine;<p>It had been a while since I last played Titanfall&period; The gameplay demo at E3 came from Titanfall&&num;8217&semi;s first downloadable content release&comma; Expedition&period; Both times I played through the Expedition demo were on the Swampland map which is a fun&comma; visually appealing environment with all sorts of flora and fauna&period; Marked for Death is a fun gameplay mode since it gives you a much better idea where the enemy is situated&semi; but you still have to be careful with your push forward against the enemy&period; You might push forth with an attack&comma; but the marked enemy might already be loaded up in his Titan&comma; while yours is still under maintenance&period; Having a good strategy to coordinate your attacks against your enemy and the marked soldier is key for this gameplay mode&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>This version of Expedition also offers a great deal customization options for both your pilot and Titan loadouts&period; I had a lot of fun with the shotgun for the primary weapon and the grenade launcher for the anti-Titan weapon&period; The grenade launcher weapon actually helped me take down more than one Titan while I was on foot&comma; and it was a very satisfying experience&period; My favorite ability for the pilot loadout was the cloak ability&comma; which gives you a type of Predator-like camouflage to sneak up on your enemies&period; My favorite Titan ability is still the vortex shield&period; In addition&comma; Some new weapons and customizations appear to be available for the Titans&period; One new skill I picked up that I had not seen when I initially played the game was the ability to literally jump up on and sabotage a Titan&period; This is almost as much fun as ripping a pilot out of the Titan cockpit&period;<&sol;p>&NewLine;<p>The epilogue section of the Swampland map actually comes off a little more challenging than in the more urban city-style maps&period; The EVAC area in the Swampland map appears in much more exposed areas&period; 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Jeffrey Harris, a pop-culture, entertainment, and video game journalist and aficionado, resides in Los Angeles. He is a staff writer for games, movies/TV, MMA and Wrestling and contributor to Popgeeks.net and Toonzone.net. He is a graduate of The University of Texas at Austin's Radio, TV, Film program.
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