<p>Although Microsoft did not attend the convention&comma; Gamescom still brought a plethora of good announcements from Sony&period; Although the convention was clearly aimed at European consumers&comma; many of the new games and announcements are good news to all continents&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-full wp-image-5911" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;untildawn&period;jpg" alt&equals;"" width&equals;"600" height&equals;"300" &sol;><&sol;p>&NewLine;<p><strong>5&rpar; Until Dawn<&sol;strong><&sol;p>&NewLine;<p>Until Dawn is full of all of the clichés of horror movies&comma; but stuffed into a game instead of a cinema release&period; Unfortunately it reminds me of cheap flash games like the House and Hotel 626 instead of a high-quality game—but hopefully this game can move past the clichés and actually integrate the PS Move with good gameplay&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-full wp-image-5912" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;lastguardian&period;jpg" alt&equals;"" width&equals;"600" height&equals;"300" &sol;><&sol;p>&NewLine;<p><strong>4&rpar; Last Guardian<&sol;strong><&sol;p>&NewLine;<p>By no means a new game&comma; any news regarding the Last Guardian is still welcome during announcements and conventions&period; Despite forgetting to renew the trademark for the Last Guardian&comma; an interview conducted by Eurogamer during Gamescom reveals that there is still a lot of progress going on its development&period; At one point it was playable and seemed to have a stable release date in sight&comma; but the minor glitches turned out to be major&comma; so a huge chunk of the game had to be remade&period; The game is also still being developed for the PS3 exclusively&comma; rather than a future console&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-full wp-image-5913" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;puppeteer&period;jpg" alt&equals;"" width&equals;"600" height&equals;"300" &sol;><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p><strong>3&rpar; Puppeteer<&sol;strong><&sol;p>&NewLine;<p>Puppeteer is interesting because of its strange presentation&period; You star in a childlike puppet show full of shouting and frightening character design&comma; and you quest with a pair of scissors in order to get your real body and soul back from the Moon Bear King&period; It’s similar to Disney’s Pinocchio&comma; but it keeps its dark atmosphere throughout the game&comma; and the puppet started out as a boy in the first place&period; The audience clapping and other puppet characters &lpar;are they also trapped&comma; or working with the King&quest;&rpar; add to the surreal atmosphere&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-full wp-image-5914" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;tearaway&period;jpg" alt&equals;"" width&equals;"600" height&equals;"300" &sol;><&sol;p>&NewLine;<p><strong>2&rpar; Tearaway<&sol;strong><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Tearaway is a beautiful&comma; stylistic game that is being developed by the creators of LittleBigPlanet&period; Their developers claim it is &OpenCurlyQuote;more ambitious than LBP’ and it is still at least a year away from release&period; Even so&comma; it looks wonderful with its paper textures and premise&comma; and it’s one of the few PS Vita games to utilize every single feature&period; Unlike many PSV games&comma; it differentiates itself from&comma; say&comma; iPhone game mechanics by using the PSV’s full potential&period; The whimsical music that plays during the trailer portrays a calm and adventurous atmosphere&period; Whether it will be as successful as LittleBigPlanet remains to be seen&comma; but this is definitely one game to be watched&excl;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><img class&equals;"aligncenter size-full wp-image-5915" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;rain&period;jpg" alt&equals;"" width&equals;"600" height&equals;"300" &sol;><&sol;p>&NewLine;<p><strong>1&rpar; Rain<&sol;strong><&sol;p>&NewLine;<p>Giving off the same aura as Limbo and Lost in Shadow&comma; this game is the most exciting reveal at Gamescom for me&period; Rain features an invisible boy that can only be seen from the ripples of puddles he steps in or his silhouette in the rain&period; He has to follow another transparent girl in order to regain his…opaque-ness…through a dreary town that looks a little like classical London&period; With invisible animals and enemies to worry about&comma; the game looks as perilous as it is beautiful&period; Whether it will live up to its vision with its gameplay is still up in the air&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 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I picked up a B.A. in English with a specialty in Poetry. I also draw manga-inspired webcomics and play far too much Minecraft in my free time. My favorite game is Legend of Zelda: Majora's Mask, while my favorite series is Suikoden!
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