<p>Later this year&comma; Warner Bros&period; Interactive will release Batman&colon; Arkham Knight&comma; Rocksteady Games’ highly-anticipated follow-up to Batman&colon; Arkham City and the final installment of their Arkham Trilogy&period;  Although Batman&colon; Arkham Origins might have been imperfect&comma; the WB Montreal game did provide avid fans of the franchise an outlet to obtain a similar fix to the Rocksteady titles prior to the release of a true sequel&period;  All things considered&comma; Arkham Origins was an enjoyable&comma; albeit flawed&comma; experience&period;  With E3 2014 right around the corner&comma; and Rocksteady and WBI about to show off more of the game&comma; anticipation is building for Rocksteady’s final installment of the franchise&&num;8211&semi;and for good reason&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>When Batman&colon; Arkham Asylum came out in 2009&comma; it broke the mold&period;  Previously&comma; some decent and quality comic book superhero titles existed&period;  However&comma; more often than not&comma; the modern games based on the Batman characters were garbage&period;  Rocksteady Games brought us the right game at the right time&period;  The game was not an adaptation of Christopher Nolan’s popular live-action movies&comma; but Arkham Asylum fitted right in to a post-<em>The Dark Knight<&sol;em> world&period;  The game provided an excellent&comma; deep story&semi; yet more smooth and polished gameplay that made the gamers literally feel like they were playing as Batman&period;  Arkham Asylum featured a story that was nearly ripped right from the comics&period;  Batman is pitted against The Joker&comma; who has taken over Arkham Asylum&period;  In short&comma; Batman is trapped in a prison with many of the inmates and rogues he incarcerated&period;  The game went to much darker places than any previous Batman game&period;<&sol;p>&NewLine;<p>Two years later&comma; Rocksteady Games outdid itself with Arkham City&period;  The game was opened up  even more&comma; putting Batman in an enclosed area of Gotham City that had become a prison for inmates&period;  There was way more to do and explore&period;  A single-player storyline involving Catwoman was added&period;  The game was even darker and more suggestive than its predecessor&comma; and it took The Joker and Batman relationship to some eerily subjective places &lpar;the closing credits feature The Joker singing &OpenCurlyDoubleQuote;Only You” to Batman&rpar;&period;  Rocksteady proved it was not messing around&comma; ending the game not only with a series of deaths&comma; but with the death of that of The Joker&period;  For years&comma; The Joker and Batman have existed as somewhat of a symbiotic&comma; two sides of the coin relationship&period;  It was almost as if one could not exist without the other&period;  And just to prove that there is subtext and philosophy to these silly amusements known as video games&comma; the game begins with a close-up of a faux painting &lpar;created for the game&rpar; Cain &amp&semi; Abel&colon; The Duality of Man&comma; a visual reference that thematically symbolizes the ending of the game&period;  This provided the relationship of Batman and Joker a Biblical context of sorts&period;<&sol;p>&NewLine;<p>In short&comma; Arkham Asylum and Arkham Knight raised the bar&semi; and it looks like Rocksteady wants to surpass it with Arkham Knight&period;  The plot appears intense and compelling&period;  While The Joker was an agent of chaos&comma; his death has sparked all of Batman’s remaining rogues to band together to kill him&period;  Gotham City is being evacuated&comma; and the super-villains are taking over the city&period;  The first gameplay trailer gave us the first taste of combat and the actual ability to use the Batmobile in the game&period;  This will be the major selling point of Arkham Knight&&num;8211&semi;something gamers and Batman fans alike have wanted for quite some time&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The most important element that needs to be delicately handled is the identity of the game’s new villain&comma; the aptly named Arkham Knight&period;  This figure&comma; also seen in the latest trailer&comma; is an armored assailant who visually resembles Batman&period;  In addition&comma; he appears to have deadly intentions toward Batman&period;  While director Sefton Hill promised that The Joker was &OpenCurlyDoubleQuote;dead&comma;” it wouldn&&num;8217&semi;t be the first time developers have tried to mislead the public&period;  If the identity and resolution of the Arkham Knight mystery is not up to snuff&comma; fans will be unforgiving&period;  Final impressions mean a lot&period;  Lest we not forget the debacle after Mass Effect 3’s release&comma; and players going nuts over the way BioWare left that installment&period;<&sol;p>&NewLine;<p>So far&comma; everything looks on point for Arkham Knight&period;  I’m definitely checking on the game’s progress at E3&period;  Rocksteady Games has yet to let me down with this franchise&period;  While I’m naturally cynical about the direction the ending might go&comma; considering this is Rocksteady’s effective &OpenCurlyDoubleQuote;end” of the franchise&comma; I can’t wait to play and find out&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1994154687 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1994154687" data-essb-postid&equals;"58833" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;58833&sol;will-batman-arkham-knight-be-rocksteady-games-magnum-opus&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;58833&sol;will-batman-arkham-knight-be-rocksteady-games-magnum-opus&sol;" data-essb-instance&equals;"1994154687"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F58833&percnt;2Fwill-batman-arkham-knight-be-rocksteady-games-magnum-opus&percnt;2F&t&equals;Will&plus;Batman&percnt;3A&plus;Arkham&plus;Knight&plus;be&plus;Rocksteady&plus;Games&percnt;5C&percnt;26&percnt;23039&percnt;3B&plus;Magnum&plus;Opus&percnt;3F" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F58833&percnt;2Fwill-batman-arkham-knight-be-rocksteady-games-magnum-opus&percnt;2F&t&equals;Will&plus;Batman&percnt;3A&plus;Arkham&plus;Knight&plus;be&plus;Rocksteady&plus;Games&percnt;5C&percnt;26&percnt;23039&percnt;3B&plus;Magnum&plus;Opus&percnt;3F&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1994154687&&num;39&semi;&rpar;&semi; 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  1. “In short, Arkham Asylum and Arkham Knight raised the bar; and it looks like Rocksteady wants to surpass it with Arkham Knight.”

    Proofreading.

Jeffrey Harris, a pop-culture, entertainment, and video game journalist and aficionado, resides in Los Angeles. He is a staff writer for games, movies/TV, MMA and Wrestling and contributor to Popgeeks.net and Toonzone.net. He is a graduate of The University of Texas at Austin's Radio, TV, Film program.
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