<p>The shooter genre has gone through fits and starts of change in the last few years&period;  Since the genre was created in the 90’s with games like Wolfenstein leading the charge&comma; shooters have become the critically-dismissed part of mainstream video game culture&period;  The occasional shooter has stood out&comma; breaking the mold of the traditional roller-coaster shooting gallery&comma; but these games have been the exception rather than the rule&period;  Wolfenstein&colon; The New Order&comma; the latest addition to the Wolfenstein franchise from Machine Games&comma; attempts to be one of these exceptions&period;  The game takes the sci-fi-infused World War II series and attempts to give it emotion&comma; weight&comma; and strong characterization&period;  At times this attempt is successful and Machine Games creates some strong moments which are bound to linger in your memory&comma; but soon the effort to ground Wolfenstein gets tossed to the wayside and the game dissolves into trigger-happy warfare&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Players assume the role of Cpt&period; William &OpenCurlyDoubleQuote;B&period;J&period;” Blazkowicz&comma; who is on mission to take out a high-ranking Nazi&comma; codenamed Deathshead&period;  The mission goes south and after losing a comrade &lpar;a choice-scenario with game-changing implications&rpar;&comma; Blazkowicz is struck in the head by shrapnel and rendered unconscious&period;  Waking up in a mental hospital&comma; Blazkowicz spends 14 years without motor functions&comma; sitting in a chair while the Nazis take over the world&period;    When he finally regains control of his body&comma; our hero goes to find the resistance and overthrow the Nazi regime&period;<&sol;p>&NewLine;<p>The throughline narrative of The New Order is what you would expect from a game about sci-fi Nazi’s taking over the world&period;  Blazkowicz travels the globe &lpar;and beyond&rpar; blowing things up&period;  While globetrotting Nazi killing is a cool premise&comma; The New Order never seems to get comfortable with the story it is telling&period;  It knows where the game is going to end&comma; but isn’t quite sure how to go about getting there&comma; so instead it constantly tries one-up its last locale&comma; playing narrative Jenga and hoping the whole thing doesn’t topple over&period;<&sol;p>&NewLine;<p>Interesting narrative isn’t something one would expect from the series that invented Mechanized-Hitler&comma; but Wolfenstein is often saved by the personal and intimate monologues of Blazkowicz&period;  In between the blowing things up and video game insanity&comma; The New Order fills its time by having Blazkowicz recount moments of his childhood&comma; reflect on the state of the war&comma; or dream about a peaceful future&period;  These moments of honesty are well-written and well acted&comma; an impressive feat given the bizarre circumstances The New Order is often dealing with&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>There are also fleeting moments of intriguing content&period;  A choice near the beginning of the game offers two&comma; slightly different playthroughs&period;  Scenes where the villains are introduced&comma; highlight gunless encounters where you stare evil in the eye&period;  These moments of The New Order are fantastic&comma; but quickly dismissed and forgotten about halfway through the campaign&period;<&sol;p>&NewLine;<p>While the story tries for something more substantial&comma; the gameplay feels very much like an evolved Wolfenstein&period;  The weapon loadouts are pretty straightforward&comma; providing the players with automatic pistols&comma; assault rifles&comma; shotguns&comma; sniper rifles&comma; you’re pretty standard fare&period;  Almost all weapons can be dual-wielded&comma; but it does take away the ability to look down the sights of your weapons&period;  As you progress through the game&comma; more of the sci-fi weapons begin to make appearances&period;  Your laser cutter upgrades to a laser cannon and your sniper rifle gets the secondary function of a laser rifle&period;  These weapons run on energy&comma; which can be picked up from soldiers using the weapon or recharged at the game’s energy stations&period;  Each weapon has a secondary function&comma; whether it is something simple&comma; like a silencer on your handgun&comma; or elaborate&comma; like the rocket launcher on your assault rifle&period;<&sol;p>&NewLine;<p>The actual shooting in Wolfenstein itself is strong&period;  The game doesn’t have a traditional cover mechanic&comma; but if you run around out in the open you’ll find yourself taking heavy amounts of damage&period;  Instead you are encouraged to crouch behind objects and use the game’s leaning mechanic to pop out and do some damage&period;  It’s not a bad system&comma; but it can be tricky to lean and look down the sights of your weapon&comma; meaning you are either wasting bullets at far away targets or forced into acrobatic finger-twists&period;  The aiming mechanic is tight and has gives a little leeway to players&comma; correcting their aim if it’s off ever-so-slightly&comma; making it a frustrating to lose when you are forced to lean out&period;<&sol;p>&NewLine;<p>One point Machine Games has tried to stress&comma; is it intuitive leveling-up system&period; The more you use a weapon or skill&comma; the more you will upgrade and earn unlocks for your play style&period;  If you use stealth to get through levels&comma; you will earn upgrades to help you play-style&period;  This design is an interesting idea&comma; but did not affect me in any way&period;  I didn&&num;8217&semi;t try to play a certain way to earn upgrades&comma; because I really couldn&&num;8217&semi;t tell when I would earn them&period;  It was cool to get upgrades for my weapons &&num;8211&semi; a scope for my laser cannon was very clutch &&num;8211&semi; but I couldn&&num;8217&semi;t tell you how I earned it or how I could have earn a different upgrade&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>The level design is where The New Order is a mixed bag&period;  Occasionally you will come across areas where a Nazi commander is overseeing the guard detail&period;  You can run in and take on the Nazi’s headfirst&comma; but these commanders will call for reinforcements&comma; making you waste ammo and health&period;  Taking these commanders out before they can spot you&comma; will prevent reinforcements from being called and conserve your supplies&period;  Conservation doesn’t do a whole lot&comma; as all health is immediately consumed&comma; buffing your health over 100 in an overcharge mode&comma; but it simplifies challenging fights&period;  There are times when there are no officers and you are simply tossed into the fray&period;  These are the weaker points of Wolfenstein as you are forced to duck behind cover and the game becomes a shooting gallery&period;<&sol;p>&NewLine;<p>The enemies populating this shooting gallery are decently varied&period;  The game starts with stock Nazi soldiers and mechanized war dogs then ups the ante with heavily armored warriors&period;  All of these mechanized soldiers have their weak-points&comma; but it mostly boils down to point-and-shoot&period;  It makes the game decently varied&comma; but far from creative&period;<&sol;p>&NewLine;<p>Adding to the poor design of The New Order&comma; is the game’s poor sound mixing&comma; at times Blazkowicz will whisper a hint to the player or get instructions over the radio which are lost in loud gunfire&period;  I couldn’t tell you much about the score of Wolfenstein because it’s usually drowned out by explosions and gunfire &lpar;there’s even an option to simply turn it off&comma; a resounding endorsement&rpar;&period;<&sol;p>&NewLine;<p>The New Order isn’t all action&comma; the game has really great moments of quiet and tension&comma; especially early in the game&period;  Occasionally&comma; Machine Games creates interesting locations like a labor camp&comma; space station&comma; and POW prison&period;  When the game lets you explore these environments and take it in&comma; it is a blissful change of pace to the bombastic nature of Wolfenstein’s combat&period;  A few times&comma; Blazkowicz returns to resistance headquarters after a mission where he interacts with the characters&comma; can do small side-quests&comma; and take a break from the Nazi reign of terror&period;  It’s the moments you’re not firing a gun in The New Order that separates it from other shooters&comma; not when you are engaged in bloody combat&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Like many games currently out on the PS4&sol;Xbox One&comma; Wolfenstein&colon; The New Order looks good&comma; but fails to separate itself due to keeping one foot in the previous-gen door&period;  Certain cutscenes are really pretty&comma; but the in-game performance won’t blow your mind&period;  The biggest knock against the look of the game is The New Order’s search for a cohesive theme&comma; something to pull all of its levels together&period;  There’s Nazi paraphernalia scattered throughout&comma; but artistically the game lacks any sort of artistry to pull it together&period;  You think globe trotting from London to the Strait of Gibraltar would provide more opportunities for visual flair&comma; but The New Order passes on these opportunities&period;<&sol;p>&NewLine;<p>Wolfenstein&colon; The New Order attempts to escape the well-worn tropes of the shooter and surprise its audience&comma; but the game lacks any real vision about how to fulfill its desires&period;  The moments of quiet tension&comma; the musing of Blazkowicz&comma; and the scenes where he interacts with the world around him are something special&comma; but they are fleeting moments in a game which succumbs to its genre&period;  At first&comma; you might be taken aback by Wolfenstein’s more thoughtful moments&comma; you might enjoy its stealth or the ridiculousness of dual-wielding shotguns&comma; but as you progress through the game you are bound to revisit the checklist of a AAA shooter&period;  For those who are looking for something to shoot at&comma; Wolfenstein offers some standard fare&period;  Anyone looking for something more&comma; you’re not likely to find it&period;<&sol;p>&NewLine;&NewLine;<div class&equals;"essb&lowbar;links essb&lowbar;counter&lowbar;modern&lowbar;right essb&lowbar;displayed&lowbar;bottom essb&lowbar;share essb&lowbar;template&lowbar;default4-retina essb&lowbar;1622324230 print-no" id&equals;"essb&lowbar;displayed&lowbar;bottom&lowbar;1622324230" data-essb-postid&equals;"58764" data-essb-position&equals;"bottom" data-essb-button-style&equals;"button" data-essb-template&equals;"default4-retina" data-essb-counter-pos&equals;"right" data-essb-url&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;58764&sol;wolfenstein-the-new-order-review&sol;" data-essb-fullurl&equals;"https&colon;&sol;&sol;www&period;explosion&period;com&sol;58764&sol;wolfenstein-the-new-order-review&sol;" data-essb-instance&equals;"1622324230"><ul class&equals;"essb&lowbar;links&lowbar;list"><li class&equals;"essb&lowbar;item essb&lowbar;link&lowbar;facebook nolightbox essb&lowbar;link&lowbar;svg&lowbar;icon"> <a href&equals;"https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F58764&percnt;2Fwolfenstein-the-new-order-review&percnt;2F&t&equals;Wolfenstein&percnt;3A&plus;The&plus;New&plus;Order&plus;Review" title&equals;"Share on Share" onclick&equals;"essb&period;window&lpar;&&num;39&semi;https&colon;&sol;&sol;www&period;facebook&period;com&sol;sharer&sol;sharer&period;php&quest;u&equals;https&percnt;3A&percnt;2F&percnt;2Fwww&period;explosion&period;com&percnt;2F58764&percnt;2Fwolfenstein-the-new-order-review&percnt;2F&t&equals;Wolfenstein&percnt;3A&plus;The&plus;New&plus;Order&plus;Review&&num;39&semi;&comma;&&num;39&semi;facebook&&num;39&semi;&comma;&&num;39&semi;1622324230&&num;39&semi;&rpar;&semi; 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  1. Too many cons. Outside of graphics there is nothing and I mean nothing not good about this game.

    Best game this year so far.

Josh Hinke is a part time centaur trainer in Hollywood, while going to school full time to be a professional Goomba. In between those two commitments I write about video games and cool things, like pirates and dragons and dragon pirates.
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