<p>Many PlayStation 3 owners may remember <em>ModNation Racers&comma; <&sol;em>a kart-racing game released for the console back in 2010&period; The game received a lot of attention because of its focus on user creations&comma; using a strategy much like that of <em>LittleBigPlanet<&sol;em>&period; Players could create their own characters and cars using an extensive library of objects and stickers&comma; and then proceed to create some amazing tracks using the simple-to-use but hard-to-master tools&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135805 " id&equals;"quads-ad135805" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>Enter <em>LittleBigPlanet Karting<&sol;em>&comma; a game serving as the spiritual successor to <em>ModNation Racers&period;<&sol;em> Being developed by United Front Games&comma; the formula is essentially the same&comma; though the style and presentation has changed to adapt to the Sackboy universe&period; I spent a lot of time in the recent beta&comma; getting to experience several single-player levels as well as the online community and track creation&period;<&sol;p>&NewLine;<p>For those familiar with <em>LittleBigPlanet<&sol;em>&comma; you&&num;8217&semi;ll be right at home when you boot up the game&period; The home screen is presented as the classic cardboard Pod&comma; from which you can access the various modes of gameplay&period; Here&comma; you spend time customizing your character or your car&comma; and it is done in the same manner that LBP players have gotten used to&period; There are typical options for your Sackboy&comma; but when it comes to car creation&comma; there are some very cool options&period; Not only can you select different seats&comma; steering wheels&comma; and accessories&comma; you are able to change the type of car you have as well as different bodies&period; Want to have an awesome muscle car body&comma; but be powered by a hover system&quest; How about riding around in a pig with giant wheel&quest; It&&num;8217&semi;s all possible in the craft world&period;<&sol;p>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;LBPKart21&period;jpg"><img class&equals;"aligncenter size-full wp-image-5711" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;LBPKart21&period;jpg" alt&equals;"" width&equals;"600" height&equals;"300" &sol;><&sol;a><&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>As for the gameplay itself&comma; it is exactly like that found in <em>ModNation Racers<&sol;em>&period; Controls are exactly what you would expect from a racing game&comma; and there is a big focus on drifting around corners to boost your speed&period; Weapons also come into play&comma; and are the typical shields&comma; missiles&comma; and mines we have seen for years&period; The stock weapons&comma; admittedly&comma; are a bit of disappointment&comma; with no creativity to speak of&period; Luckily&comma; when creating your own track&comma; you can create weapons that fire much in the same way as the Creatinator from LBP&period;<&sol;p>&NewLine;<p>The few single-player levels I played were very creative&comma; allowing players to use some of the gadgets that LBP fans have grown to love&period; Some of the most fun I had while playing we using the grappling hook to grab sponges to swing across gaps&period; However&comma; in most cases&comma; the game never gives you a real sense of speed&comma; and can feel fairly slow at times&period; Playing a racing game with others always makes for a better experience&comma; but <em>LittleBigPlanet<&sol;em> has always been a good experience even when playing alone&period; Unfortunately&comma; <em>LittleBigPlanet Karting<&sol;em> feels empty without a full roster of players&comma; and those who like to go solo may end up being disappointed&period;<&sol;p>&NewLine;<p><a href&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;LBPKart1&period;jpg"><img class&equals;"aligncenter size-full wp-image-5710" src&equals;"http&colon;&sol;&sol;www&period;explosion&period;com&sol;wp-content&sol;uploads&sol;2012&sol;08&sol;LBPKart1&period;jpg" alt&equals;"" width&equals;"600" height&equals;"300" &sol;><&sol;a><&sol;p>&NewLine;<p>The real bulk of the game&comma; like always&comma; is in the creation mode&period; Creating a track is as simple of driving around while the game paints a track for you&comma; making it easy to create exactly what you want&period; Throughout the story mode&comma; you&&num;8217&semi;ll once again collect objects that can then be used in creating a track&comma; but you can still create your own objects&period; This time&comma; however&comma; the game has moved to a 3D perspective&comma; allowing you to create much more complex objects while still using the simplified tools that <em>LittleBigPlanet <&sol;em>offers&period; Aside from basic track creation&comma; which offers tools to create shortcuts and themed levels&comma; you can create all kinds of obstacles ranging from spikes and crushers to explosive launching guns&period; There are sure to be some amazing user-created tracks down the road&period;<&sol;p>&NewLine;<&excl;-- WP QUADS Content Ad Plugin v&period; 2&period;0&period;99 -->&NewLine;<div class&equals;"quads-location quads-ad135804 " id&equals;"quads-ad135804" style&equals;"float&colon;none&semi;text-align&colon;center&semi;padding&colon;0px 0 0px 0&semi;" data-lazydelay&equals;"3000">&NewLine;&NewLine;<&sol;div>&NewLine;&NewLine;<p>After all my time spent with the beta&comma; however&comma; I have to admit that I am less-than-impressed&period; Even with speeds boosts and drifting bonuses&comma; gameplay felt slow and uninspired&comma; even when playing with other people&period; The creation modes are just as powerful as ever&comma; but the <em>LittleBigPlanet<&sol;em> style doesn&&num;8217&semi;t seem to work with a racing game&period; I love <em>ModNation Racers<&sol;em>&comma; and though this title plays almost <em>exactly <&sol;em>the same&comma; the look doesn&&num;8217&semi;t have the same charm&comma; and the character and car customization isn&&num;8217&semi;t as robust&period; Gone are the days of spending hours creating a perfect-looking Iron Man character to drive around in your Scooby-Doo van&period; Instead&comma; it has all been replaced with the same textures and objects we&&num;8217&semi;re sure to see in the next <em>LittleBigPlanet <&sol;em>game&period;<&sol;p>&NewLine;<p>Hopefully the community will be enough to turn <em>LittleBigPlanet Karting <&sol;em>into a successful racing game&comma; 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My fascination with video games began at a very young age. Studying film and video game design in college gave me a deeper appreciation for the inner workings of the industry, and with writing being one of my biggest passions, games journalism has always seemed like a natural move.
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